Welcome to Cloudsville. If you're new, don't forget to sign up and say hi in the Introduction forum.

[GRIMDARK] Fallout Equestria: Project Horizons Discussion

Page 3 of 34 Previous  1, 2, 3, 4 ... 18 ... 34  Next

View previous topic View next topic Go down

Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Overlong Analysis Cobalt on Sat May 26, 2012 1:21 am

Ooh, ooh, are we being morbid? Because I like morbid tales. Are you morbid? Scootaloo (headbangaloo)

@swicked
For the record, I have a love/hate relationship with gore. In films, I am a serious gorehound (with a preference for realism and non-CGI effects), going so far as to not watch horror films that aren't either really, really good or seriously intestine-y (for the record, I love horror). Or hilarious, that works too. In books, I view it as more of an effect, or a means to an end - so I don't read stuff that's just violence for the sake of it, usually (doesn't bother me viscerally, though, and I do sort of enjoy the "how far can we push it" stuff that some transgressive works do). In reality, I haven't seen much in the way of death and dismemberment; what I have seen hasn't bothered me, though. In video games, I enjoy gore when it doesn't break immersion (Fallout 3 and NV dismemberment is often immersion breaking, for instance, because not many bullets are going to sever someone's leg at the thigh).
avatar
Overlong Analysis Cobalt
Alicorn

Posts : 2251
Brohoof! : 230
Join date : 2012-05-09
Age : 25
Location : MA and WI, usually.

Back to top Go down

Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Moodyman90 on Sat May 26, 2012 1:23 am

Personally I never thought I would like Grimdark till I read Fallout Equestria. I chalked it up to the fact that it was just the Fallout side of the story which I was okay with, but then I started reading Project Horizon and found out how bad Grimdark could be.

I still have yet to read Cupcakes or Rainbow Factory, and I don't plan on reading them either, because I doubt they'd be anywhere near as good as anything I've read here.
avatar
Moodyman90
Draconequus

Posts : 8257
Brohoof! : 163
Join date : 2012-05-09
Age : 27

Character List:
Name: Moody Blues/ Moodstone
Sex: Male/ Male
Species: Earth Pony/ Unicorn

Back to top Go down

Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by swicked on Sat May 26, 2012 1:23 am

Mobius04 wrote:
swicked wrote:
You are not the only one who enjoys grimdark in their many forms. Amazing how people stay quiet just because they think they are the only one who enjoys something. Bloody and visceral scenes can be fun and intense experiences. There is something to be said about an author or artist who can paint disassembled anatomy in stark bloody detail. People like to see stories about empowerment. Some of them are the standard heroes journey, others are done with a butchers knife and creative skinning.
I would NEVER claim to be unique. It's one of my creeds. You can never be unique in any singular aspect of your life, you can only hope to be in the sum total of your being :)

swicked
Royal Alicorn

Posts : 6598
Brohoof! : 960
Join date : 2012-05-17

Back to top Go down

Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Ketchup on Sat May 26, 2012 1:28 am

Mobius04 wrote:
swicked wrote:
You are not the only one who enjoys grimdark in their many forms. Amazing how people stay quiet just because they think they are the only one who enjoys something. Bloody and visceral scenes can be fun and intense experiences. There is something to be said about an author or artist who can paint disassembled anatomy in stark bloody detail. People like to see stories about empowerment. Some of them are the standard heroes journey, others are done with a butchers knife and creative skinning.
I can read and envision viscera and gore with impassivity and interest, but I have little stomach for watching it. Of all the movies I've seen, the one that got me closest to becoming sick to my stomach was The Fly, which is strange, since it wasn't scary.

Also, strange episode in music class occurred today when someone turned the tempo on one of the synthesizer keyboards up to maximum, which activated my 'fight or flight' reflex, accompanied by a headache.
avatar
Ketchup
The Condiment

Posts : 4897
Brohoof! : 114
Join date : 2012-05-09
Age : 19
Location : New Brunswick, Canada

Character List:
Name:
Sex:
Species:

Back to top Go down

Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by swicked on Sat May 26, 2012 1:31 am

Overlong Analysis Cobalt wrote:Ooh, ooh, are we being morbid? Because I like morbid tales. Are you morbid? Scootaloo (headbangaloo)

@swicked
For the record, I have a love/hate relationship with gore. In films, I am a serious gorehound (with a preference for realism and non-CGI effects), going so far as to not watch horror films that aren't either really, really good or seriously intestine-y (for the record, I love horror). Or hilarious, that works too. In books, I view it as more of an effect, or a means to an end - so I don't read stuff that's just violence for the sake of it, usually (doesn't bother me viscerally, though, and I do sort of enjoy the "how far can we push it" stuff that some transgressive works do). In reality, I haven't seen much in the way of death and dismemberment; what I have seen hasn't bothered me, though. In video games, I enjoy gore when it doesn't break immersion (Fallout 3 and NV dismemberment is often immersion breaking, for instance, because not many bullets are going to sever someone's leg at the thigh).

It's... well, it's SOMEWHAT the gore. But it's mostly the pain that interests me.
I would agree that having a hero just running through bad guys, them blowing up at his touch, is pretty unrealistic. I prefer when the gore means something. Blackjack's personal experiences, or when she sees her friends in pain, or watches someone she knows die... that's the stuff :D

I think that might be why all this staring at pictures doesn't affect me. Sure, there's a girl with a debilitating disease that carries with it some gruesome-looking effects. I don't know her and I can't help her, so I just go "meh".

swicked
Royal Alicorn

Posts : 6598
Brohoof! : 960
Join date : 2012-05-17

Back to top Go down

Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Mobius04 on Sat May 26, 2012 1:32 am

@Swicked. It did get a conversation rolling.

@Gore: Violence in general helps to flesh out a character. Blackjack being willing to wear the gore and cutie mark of another pony brings out that she's a mare of action and doesn't balk when others would be squeamish. Rampage wouldn't be the same character unless she had the ability and willingness to rip ponies in twain and reduce them to puddles of gore. It also shows how a character can change over time. Just how far the world can push them before they make mistake and snap. Or maybe it was a conscious decision to take a step beyond what their ethics would allow.
avatar
Mobius04
Colt/Filly

Posts : 35
Brohoof! : 11
Join date : 2012-05-22
Age : 30
Location : Ohio, USA

Back to top Go down

Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Ketchup on Sat May 26, 2012 1:35 am

swicked wrote:
I would NEVER claim to be unique. It's one of my creeds. You can never be unique in any singular aspect of your life, you can only hope to be in the sum total of your being :)
As true as this is, my twin and I are almost exactly the same. I cannot think of anything off the bat that differs between us. Personality traits combine with personal experiences to create an individual, but when two people are raised the same way and are as close to being genetically identical as possible, few things differentiate.


Last edited by ketchup504 on Sat May 26, 2012 1:37 am; edited 1 time in total
avatar
Ketchup
The Condiment

Posts : 4897
Brohoof! : 114
Join date : 2012-05-09
Age : 19
Location : New Brunswick, Canada

Character List:
Name:
Sex:
Species:

Back to top Go down

Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Sindri on Sat May 26, 2012 1:36 am

swicked wrote:I would NEVER claim to be unique. It's one of my creeds. You can never be unique in any singular aspect of your life, you can only hope to be in the sum total of your being :)
Remember: You're special. Just like everyone else on the planet. If you're one in a million, there are now about 7 thousand of you.
avatar
Sindri
Changeling

Posts : 1156
Brohoof! : 171
Join date : 2012-05-09

Back to top Go down

Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Moodyman90 on Sat May 26, 2012 1:38 am

Got you beat ketchup. I have a cousin who's less then a month younger then me. Despite living in south Georgia for all of my life and him in north Georgia, over 300 miles apart and under different circumstances, we actually have similar interest and taste. It's to the point we could be brother's we're so similar.
avatar
Moodyman90
Draconequus

Posts : 8257
Brohoof! : 163
Join date : 2012-05-09
Age : 27

Character List:
Name: Moody Blues/ Moodstone
Sex: Male/ Male
Species: Earth Pony/ Unicorn

Back to top Go down

Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by swicked on Sat May 26, 2012 1:39 am

Sindri wrote:
swicked wrote:I would NEVER claim to be unique. It's one of my creeds. You can never be unique in any singular aspect of your life, you can only hope to be in the sum total of your being :)
Remember: You're special. Just like everyone else on the planet. If you're one in a million, there are now about 7 thousand of you.
I said "hope", not "succeed". Most people hold some instinctual desire to be unique in some way. I'm not particularly one of them.
Besides, uniqueness is entirely up for interpretation, it's about as worthy a goal as... I don't know, pursuing "worth" itself.

swicked
Royal Alicorn

Posts : 6598
Brohoof! : 960
Join date : 2012-05-17

Back to top Go down

Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Sindri on Sat May 26, 2012 1:44 am

Elexius wrote:No, I foolishly typed trypophobia into google. *cries in the corner.*
If it's any comfort, the vast majority of those pictures are shopped. What looks like a cluster of worms poking out of a person is actually the surface of a seedpod put over smooth skin and color-matched. They're made by either trypofiliacs (because some people actually like that) or trolls posting in trypophobia support threads.


And then there are the ones that aren't shopped. Which still aren't actual bot flies in most cases, but do show the extremes some people will go to for cosmetic body modification... seriously, couldn't you stop at a tattoo or something?
avatar
Sindri
Changeling

Posts : 1156
Brohoof! : 171
Join date : 2012-05-09

Back to top Go down

Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Overlong Analysis Cobalt on Sat May 26, 2012 1:46 am

Sindri wrote:
Elexius wrote:No, I foolishly typed trypophobia into google. *cries in the corner.*
... the extremes some people will go to for cosmetic body modification... seriously, couldn't you stop at a tattoo or something?
And then the two conversations (uniqueness and morbidity) became one again!
avatar
Overlong Analysis Cobalt
Alicorn

Posts : 2251
Brohoof! : 230
Join date : 2012-05-09
Age : 25
Location : MA and WI, usually.

Back to top Go down

Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Elexius on Sat May 26, 2012 1:46 am

It's the thought of having living organisms in my body that get's me... I start to picture myself in that horrific predicament. Terrible itchiness and nausia normally occurs... and odd headaches. *shuudder*
avatar
Elexius
Stallion/Mare

Posts : 69
Brohoof! : 0
Join date : 2012-05-13
Age : 21
Location : Florida

Character List:
Name: Jason "Prince" Aelixeon
Sex: Male
Species: Zebracornling

Back to top Go down

Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Sindri on Sat May 26, 2012 1:48 am

Elexius wrote:It's the thought of having living organisms in my body that get's me...
Everybody's got living organisms in their body! Heck, without the beneficial bacteria living in your intestines, you could hardly digest!

...
I'm not being helpful, am I?
avatar
Sindri
Changeling

Posts : 1156
Brohoof! : 171
Join date : 2012-05-09

Back to top Go down

Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Mobius04 on Sat May 26, 2012 1:48 am

swicked wrote:
Sindri wrote:
swicked wrote:I would NEVER claim to be unique. It's one of my creeds. You can never be unique in any singular aspect of your life, you can only hope to be in the sum total of your being :)
Remember: You're special. Just like everyone else on the planet. If you're one in a million, there are now about 7 thousand of you.
I said "hope", not "succeed". Most people hold some instinctual desire to be unique in some way. I'm not particularly one of them.
Besides, uniqueness is entirely up for interpretation, it's about as worthy a goal as... I don't know, pursuing "worth" itself.
Huh, very zen there. Swicked I think you are the first person alive that i have me that voices that philosophy. Closest match I can think of is Aristotle's "There is nothing new under the sun." If you'll scratch my curiosity, how did you come to that philosophy? You make it one of your creeds so there is bound to be a story behind it.

Pardon my curiosity. Trying to ride out a panic attack. Socializing with people seems to work better than curling up like Rainbow Dash in "Sonic Rainboom"
avatar
Mobius04
Colt/Filly

Posts : 35
Brohoof! : 11
Join date : 2012-05-22
Age : 30
Location : Ohio, USA

Back to top Go down

Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Ketchup on Sat May 26, 2012 1:48 am

Moodyman90 wrote:Got you beat ketchup. I have a cousin who's less then a month younger then me. Despite living in south Georgia for all of my life and him in north Georgia, over 300 miles apart and under different circumstances, we actually have similar interest and taste. It's to the point we could be brother's we're so similar.
Seeing that you didn't share a womb with him, that is quite peculiar. I've got cousins who live a province away, and differ entirely in body figure and behavior. I can barely stand them, because we are so different.
avatar
Ketchup
The Condiment

Posts : 4897
Brohoof! : 114
Join date : 2012-05-09
Age : 19
Location : New Brunswick, Canada

Character List:
Name:
Sex:
Species:

Back to top Go down

Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Moodyman90 on Sat May 26, 2012 1:51 am

I was going to say that's no worse then fleas and ticks, but at least they usually stay on the surface of your skin. Of course that brings it's own paranoia. Especially ticks.

@ketchup. That and we only get to see each other two to three times a year.
avatar
Moodyman90
Draconequus

Posts : 8257
Brohoof! : 163
Join date : 2012-05-09
Age : 27

Character List:
Name: Moody Blues/ Moodstone
Sex: Male/ Male
Species: Earth Pony/ Unicorn

Back to top Go down

Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Elexius on Sat May 26, 2012 1:55 am

Sindri I am aware of that, and no it doesn't bother me. Large, or multiple holes (grouped in one area) that do not occur naturally, that causes phobic reactions.
avatar
Elexius
Stallion/Mare

Posts : 69
Brohoof! : 0
Join date : 2012-05-13
Age : 21
Location : Florida

Character List:
Name: Jason "Prince" Aelixeon
Sex: Male
Species: Zebracornling

Back to top Go down

Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Elexius on Sat May 26, 2012 1:57 am

On another subject, I'm exhausted. Good night y'all.
avatar
Elexius
Stallion/Mare

Posts : 69
Brohoof! : 0
Join date : 2012-05-13
Age : 21
Location : Florida

Character List:
Name: Jason "Prince" Aelixeon
Sex: Male
Species: Zebracornling

Back to top Go down

Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Sindri on Sat May 26, 2012 1:57 am

@MoodyMan90

Yeah, there is something a bit freaky about something messing around under your skin. I even have that problem with needles sometimes; I'm fine with blood, injuries, even stab wounds. But any time the depth is more than, say, ten times the width of the puncture I get squicked. Something about it bypassing your outer surface and messing around internally, where you can't tell what's going on, makes it seem much worse than an objectively more serious injury that you can see into.


Last edited by Sindri on Sat May 26, 2012 1:58 am; edited 1 time in total
avatar
Sindri
Changeling

Posts : 1156
Brohoof! : 171
Join date : 2012-05-09

Back to top Go down

Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by swicked on Sat May 26, 2012 1:57 am

Mobius04 wrote:
swicked wrote:
Sindri wrote:
swicked wrote:I would NEVER claim to be unique. It's one of my creeds. You can never be unique in any singular aspect of your life, you can only hope to be in the sum total of your being :)
Remember: You're special. Just like everyone else on the planet. If you're one in a million, there are now about 7 thousand of you.
I said "hope", not "succeed". Most people hold some instinctual desire to be unique in some way. I'm not particularly one of them.
Besides, uniqueness is entirely up for interpretation, it's about as worthy a goal as... I don't know, pursuing "worth" itself.
Huh, very zen there. Swicked I think you are the first person alive that i have me that voices that philosophy. Closest match I can think of is Aristotle's "There is nothing new under the sun." If you'll scratch my curiosity, how did you come to that philosophy? You make it one of your creeds so there is bound to be a story behind it.

Pardon my curiosity. Trying to ride out a panic attack. Socializing with people seems to work better than curling up like Rainbow Dash in "Sonic Rainboom"

I'd probably have a lot of stories if I had a better memory. I'm really just inwardly-focused and never seem to stop thinking.

I sort of see it as a parallel to my belief in hard determinism. It is similarly unimportant to me to believe in the equally-meaningless concept of "free will".
Which in itself is something I mostly settled upon in college when talking with others in the philosophy club, listening to them try to defend the idea of free will.

swicked
Royal Alicorn

Posts : 6598
Brohoof! : 960
Join date : 2012-05-17

Back to top Go down

Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Sindri on Sat May 26, 2012 2:00 am

On an entirely unrelated note, in the unlikely event that any of you will be in the vicinity of KublaCon this weekend, say hi. I'll probably be wearing a Rainbow Dash shirt tomorrow...
avatar
Sindri
Changeling

Posts : 1156
Brohoof! : 171
Join date : 2012-05-09

Back to top Go down

Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by swicked on Sat May 26, 2012 2:01 am

Sindri wrote:@MoodyMan90

Yeah, there is something a bit freaky about something messing around under your skin. I even have that problem with needles sometimes; I'm fine with blood, injuries, even stab wounds. But any time the depth is more than, say, ten times the width of the puncture I get squicked. Something about it bypassing your outer surface and messing around internally, where you can't tell what's going on, makes it seem much worse than an objectively more serious injury that you can see into.

Yeah... I easily have enough tolerance for pain to ignore a needle, but seeing one still causes some panic. So I try to give blood when I can and watch the needle go in, stay in, then come out. Yay for exposure therapy while helping save lives! XD

swicked
Royal Alicorn

Posts : 6598
Brohoof! : 960
Join date : 2012-05-17

Back to top Go down

Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Ketchup on Sat May 26, 2012 2:01 am

Moodyman90 wrote:I was going to say that's no worse then fleas and ticks, but at least they usually stay on the surface of your skin. Of course that brings it's own paranoia. Especially ticks.
My dog had 'mange' for a while, and it was pretty awful. But, in all probability, you won't contract any significant diseases by being bitten by a tick, if you encounter one. Take for example the Mosquito, the most annoying insect on the planet, can transmit deadly diseases, but most in temperate climates don't carry them.
avatar
Ketchup
The Condiment

Posts : 4897
Brohoof! : 114
Join date : 2012-05-09
Age : 19
Location : New Brunswick, Canada

Character List:
Name:
Sex:
Species:

Back to top Go down

Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Mobius04 on Sat May 26, 2012 2:04 am

swicked wrote:
Determinism pops up more and more these days as being more useful than free will. People show themselves to be products of their environment. If the wikipedia page is steering me in the right direction. How do you handle fault, personal responsibility, and forgiveness?
avatar
Mobius04
Colt/Filly

Posts : 35
Brohoof! : 11
Join date : 2012-05-22
Age : 30
Location : Ohio, USA

Back to top Go down

Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by swicked on Sat May 26, 2012 2:36 am

Mobius04 wrote:
swicked wrote:
Determinism pops up more and more these days as being more useful than free will. People show themselves to be products of their environment. If the wikipedia page is steering me in the right direction. How do you handle fault, personal responsibility, and forgiveness?

I think you'll need to be a little more specific.

Responsibility and fault exist as fairly nebulous concepts to be drawn where ever useful. In the US legal system it can end with the employee who was insensitive or vindictive enough to cause harm to a customer, but more often the blame is laid on the corporation itself, as if it truly could be held responsible for a significant portion of that employee's behavior. This is, in itself, a vaguely-defined example, but suitable parallels are easy enough to make. You take what you can get, and pick whatever leads you to the most personal pleasure/satisfaction to the best of your knowledge and ability, like clockwork.

Strangely enough, with me, you'll find I rely on a variety of authorities for inspiration when it comes to where I intend to draw a line.

You basically handle it as it's intended within the system you find yourself in.

Forgiveness... well, when you get right down to it, yes, when horrible things happen I have a hard time trying to figure out where they could have possibly been avoided. Everything is made up of an endless series of events and my only advice is, again, to try and work within the system. Blame and forgiveness go hand in hand in determinism, after all, as you can't help blaming someone to a degree for being the primary actor in something unfortunate and forgiving them with the knowledge that the act was a product of its history and that this event might, in turn, prevent similar events from occurring in the future. I mean, really, when you examine most of these events you can always find some excuse for a person's actions. So you can both blame someone entirely and not at all for their actions, so it's all just a personal sliding scale.

When it comes to forgiveness of myself I don't so much feel ashamed by my actions as I am frustrated by my progress in becoming a person that can avoid similar issues. I mean, just because my actions are set in stone doesn't mean I'm aware of them ahead of the time, and I try to hold on to the hope that I'm becoming the person I want to be instead of remaining the person I am. Admittedly I'm not all that aware of anyone that has really hurt or otherwise damaged me that I haven't been willing to forgive, so I may have to wait for something truly awful to happen to me to understand just how resolute I am in my conclusions. After all, no one I've cared about has been murdered. I haven't personally been raped. I wouldn't want these things to happen but... you know, I'm just unwilling to pretend I am so resolute I am aware of how I would act in the most extreme of situations.

Yes, I am aware that I am somewhat talking in circles. I'm not even sure I'm explaining this correctly; it's difficult to do so on a forum. So, again, could you try being more specific?

When you get right down to it, my thoughts on forgiveness more or less exist as a part of the theme of redemption. Taking what was wrong and, while not making it right, sort of justifying the wrong by letting it lead to a much brighter future, if that makes sense. Sort of a journey vs. destination thing, focusing on the person instead of the incident.


Last edited by swicked on Sat May 26, 2012 2:46 am; edited 2 times in total (Reason for editing : grammar)

swicked
Royal Alicorn

Posts : 6598
Brohoof! : 960
Join date : 2012-05-17

Back to top Go down

Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Meleagridis on Sat May 26, 2012 2:47 am

Time to dust this old thing off again. Mostly in response to El Cazadore's little trip down memory lane, but I'm sure you could stretch it to a few more things. Seriously, I never feel more normal than when I check in here. And swicked continues to surprise me. Present yourself to have something my world tells me is only for the wrong, then be the only one I've ever heard openly preach of self aware values essential to the construction of an ideal self. A splash of ice water for thinking of people in two dimensions.
avatar
Meleagridis
Ursa Major

Posts : 866
Brohoof! : 134
Join date : 2012-05-09
Location : Location, Location

Character List:
Name:
Sex:
Species:

Back to top Go down

Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by swicked on Sat May 26, 2012 2:50 am

Meleagridis wrote:Time to dust this old thing off again. Mostly in response to El Cazadore's little trip down memory lane, but I'm sure you could stretch it to a few more things. Seriously, I never feel more normal than when I check in here. And swicked continues to surprise me. Present yourself to have something my world tells me is only for the wrong, then be the only one I've ever heard openly preach of self aware values essential to the construction of an ideal self. A splash of ice water for thinking of people in two dimensions.

Yeah, I'll admit I'm a little complicated >_>

swicked
Royal Alicorn

Posts : 6598
Brohoof! : 960
Join date : 2012-05-17

Back to top Go down

Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Overlong Analysis Cobalt on Sat May 26, 2012 2:53 am

Mobius04 wrote:
swicked wrote:
Determinism pops up more and more these days as being more useful than free will. People show themselves to be products of their environment. If the wikipedia page is steering me in the right direction. How do you handle fault, personal responsibility, and forgiveness?
Swicked mostly got all this and more besides, but here's my $0.02: Technically speaking, all those are all just arbitrary assignations. In a sense, they wouldn't really be anything other than arbitrary even if free will DID exist. So, just 'cos it doesn't doesn't mean you can't ignore that fact when dealing with normal situations, since our culture thinks it does. (And before we get all complain-y about how dumb western culture can be, just remember that, in South Korea, leaving a fan on in the summer is said to cause hypothermia and/or asphyxiation... by government agencies. So, it could be worse. Also, if I ever wanted to get away with murder in South Korea, I would abuse the hell out of this superstition. Crazy )

Also, regarding blood donations - the needle tickles, I actually kinda like that bit. It's the symptoms of blood loss that get to me, but those only crop up for the last minute or so, usually. =P (It is not pleasant when certain extremities get painfully tingly)
avatar
Overlong Analysis Cobalt
Alicorn

Posts : 2251
Brohoof! : 230
Join date : 2012-05-09
Age : 25
Location : MA and WI, usually.

Back to top Go down

Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Necr0maNceR on Sat May 26, 2012 3:00 am

Preview panel of something I'm working on. Details (like the rebar and cracks) may be subject to change.

Overlong Analysis Cobalt wrote:@Everypony
Hey guys, Trueblood was totally working on "insecticide talismans" for Goldenblood. (Wasn't too pleased about it, either) So yeah, that's scary.
I already pointed that out a loooong time ago. I think it was during the infamous poison joke discussion. But yeah, I agree that they are obviously the Roseluck Pest Control starmetal rings that cause enervation.
avatar
Necr0maNceR
Pegasus

Posts : 227
Brohoof! : 17
Join date : 2012-05-09
Age : 26
Location : Lenexa, Ks

Back to top Go down

Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Sponsored content


Sponsored content


Back to top Go down

Page 3 of 34 Previous  1, 2, 3, 4 ... 18 ... 34  Next

View previous topic View next topic Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum