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[Fallout Equestria] Setting discussions

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Re: [Fallout Equestria] Setting discussions

Post by O. Hinds on Thu Apr 24, 2014 7:34 pm

In Aquimania? Probably. Due to water pressure precluding deep pens without the use of pressure locks and the fact that Equestria knew the pens were there and could have deliberately targeted spells with significant ground penetration anyway...
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Re: [Fallout Equestria] Setting discussions

Post by Harmony Ltd. on Thu Apr 24, 2014 7:40 pm

So I'll turn the question differently:

Apart from the Dragons, Porca-Porca, and any possible power that may exist in New Oatleans and Kalcolta, have defined any significant power that is adjacent to the Sea of Equestria and which partake in trade with other powers adjacent to said sea?

And if not, what is the current state of the coastal areas of the Sea of Equestria?

If like I proposed earlier the sea isn't really welcoming to fishing activities, there may in fact be few coastal settlements; as apart from trade, fishing is probably the reason why people build communities next to the sea.
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Re: [Fallout Equestria] Setting discussions

Post by O. Hinds on Thu Apr 24, 2014 8:11 pm

Hm. Well, the Highlands have a coast, of course, but I don't know if they'd be interested. I don't know if Dawn Bay would have much to trade. There might be some other zebra settlements close enough to the coast to trade with (or actually on the coast and willing to put up with any fishing difficulties), but, given the location, they likely have at least a few Remnant connections; I'm not sure how that would work out. Other than that... I'm not sure.

Now that I'm thinking about it, though, I'm wondering if Neighpon might have done a significant amount of business with the Remnant. A food supply would be very important to them. The big question is what the Remnant traded the dragons in return. Maybe...
...
Actually, this could answer a question I've had for a while: Where was Red Eye getting his food (and, prior to getting the radiation engines and presumably some electrolysis rigs operational, fuel)?
What about this?
Red Eye supplies Neighpon with manufactured goods, perhaps occasional slaves, and maybe a few pretty baubles his forces recover.
The dragons supply Red Eye with food and biofuel.
The Remnant controls the area between the two and skims off the trade, half protection "money" and half actual protection money.
Hm, but that would only work once Red Eye got up and running. What would the trading environment be like before that? Perhaps the Remnant scavenged and took slaves directly? I'm not sure. The dragons would probably get some business from independent traders, but I don't know how much.
Thoughts? And have you read any of Wasteland Bouquet? It's set before the rise of Red Eye or the Hoofington Six, and the main characters are caravaners. It's also, in my opinion, pretty underappreciated.
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Re: [Fallout Equestria] Setting discussions

Post by Harmony Ltd. on Thu Apr 24, 2014 8:55 pm

I think that prior to Red Eye getting up to steam, the Dragons may have traded their food with the rest of the East Coast, at a high price in exchange of anything they could deem of value (gems probably being the most valued delicacy for them). I don't know if the Remnants would have traded with them, but I'm pretty sure the East Coast was far from being uninhabited prior to the current era; it was just less organised than the West Coast, with the Central Mountain Range being a pretty big obstacle to any kind of trade.

... Though thinking of it, caravans may have gone as far as the Republic of Geneighva. Which could be interesting considering the raw lust the dragons have for gems and the fact Geneighva has the stuff to produce mining equipment...

And it would be another reason as to why Geneighva still tries to cling to its neutrality these days, I guess: the Dragons are valued trade partners (hydroponics are all well and good, but sometimes you want more; and the NCR is more into quantity than quality), and the Dragons are not exactly on friendly terms with the NCR [1].


[1] : they aren't enemies either, it's just that they don't have that much common ground: they didn't suffer from the Bitter War, they used to not care much about slavery (nowadays they pay lip-service to the anti-slavery crowd, but it's only in order not to get a hurricane in their face, and because the serfs are getting agitated by foreign ideas), and they don't hold the same ideals (one claims to be an egalitarian society, while the other doesn't hide the fact it is an aristocracy).



Can't said I've read Wasteland Bouquet. I'll see if I can at least read a chapter or two.
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Re: [Fallout Equestria] Setting discussions

Post by O. Hinds on Thu Apr 24, 2014 11:32 pm

That makes sense. There might also have been trade farther west before Red Eye made the routes more potentially dangerous for ponies not flying his banner.

I hope that you enjoy it!
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Re: [Fallout Equestria] Setting discussions

Post by Meleagridis on Fri Apr 25, 2014 11:38 pm

Still catching up...
Harmony Ltd. wrote:
So the Dragons, as Dragons know how to do, bid their time, and prepared for the arrival of the first survivors.


When the time came, and the circumstances finally allowed for it, they proposed the recently-surfaced stable-dwellers a deal: get food, water & protection, in exchange for their work. An honest to goodness medieval servitude contract.

As beggars can hardly be choosers, the stable-dwellers accepted. From there, a strange society arose in the following decades, where a Dragon Leader, assisted by a suit of fellow dragons, lorded over ponies and other surfacers, trading food and water for gems and other shiny valuables.

Strangely enough, it worked pretty well. It helped that the Alpha was savvy enough to reign in the basest instinct of his Betas, punishing harshly any abuse on the serfs on their part, and playing each of his Betas against each others to keep them busy - lest one of them grew too confident and tried to take his place.
This is pretty neat. So a feudal whatsit rises, literally, from the ashes. Huh. Maybe this gets answered further down the page, but what kind of relationship do these guys have with each other, across species and not? The guys have always been isolationist, I imagine that wrangling them even for world-ending war involved some serious negotiations. Would they be a little... territorial? They have to share a small (for a dragon, anyways) living space, but nothing is too small to sever with a fence or a line of chalk. And their tenants, their serfs... what do they think of their providers? With all the breaks they're getting, it seems like they might be pretty protective. And if the big guys do get a little standoffish to other big guys (including marking territory) it might mean that serfs sign themselves not to dragons, but to a dragon. One lord.

They could throw all their gratitude up that way, and the big guy becomes an identity for them. They are all one big happy family, working for Soggyscales. Soggyscales' glory is our glory. Go go team Soggyscales. To hell with with the Smogbellies. Smogbelly is a dick, and so is everyone signed to Smogbelly. Tell you what, boys... when the sun goes down, let's you and me sneak into Smogbelly's land and pinch something small enough that the Alpha won't notice.

Dragon cults? I'm thinking more like... I dunno, mob families mixed with samurai.

Ponies would make dealing with other dragons a little easier, if they're airing on the side of caution. Think about how few of these snail-speed breeders (I assume, anyways) were lost in the war. Honestly, they shouldn't be risking each other in conflicts or even monstrous labour. Ponies could do things in their name. And while their out, the power hungry ponies could probably be furthering their own goals. This supposed system is ripe for abuse by enterprising individuals, who may be long dead by the time their deception is noticed.

Harmony Ltd. wrote:You remember that idea I talked about a while ago, about that Memorial in the Manehattan's Balefire Crater, commemorating all the victims of war, from the Great War onward?

I had an idea, that the organization in charge of maintaining this monument may have put up an installation displaying all the names of the known victims on a screen (with the war in which they died, and if available the age and place of death), in front of some kind of garden where one picket is raised for every one hundred dead, one picket being painted in white for every one hundred known names, the others being painted in black.

The intended impact being to show at the same time how inhuman war is, in that we don't even know the name of those who were killed, while also showing that, dammit, we care and are still trying to commemorate their memories, and are actively trying to at least learn their names.

As for how the organization is learning these names, I guess it's a matter of digging up archives, finding dog-tags on corpses, and other means. There's probably a lot of volunteer work going on.
That... is pretty. If I had a talent for paper and brush I'd be on that in a heartbeat.
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Re: [Fallout Equestria] Setting discussions

Post by O. Hinds on Sat Apr 26, 2014 12:39 am

Meleagridis wrote:This is pretty neat. So a feudal whatsit rises, literally, from the ashes. Huh. Maybe this gets answered further down the page, but what kind of relationship do these guys have with each other, across species and not? The guys have always been isolationist, I imagine that wrangling them even for world-ending war involved some serious negotiations. Would they be a little... territorial? They have to share a small (for a dragon, anyways) living space, but nothing is too small to sever with a fence or a line of chalk. And their tenants, their serfs... what do they think of their providers? With all the breaks they're getting, it seems like they might be pretty protective. And if the big guys do get a little standoffish to other big guys (including marking territory) it might mean that serfs sign themselves not to dragons, but to a dragon. One lord.

They could throw all their gratitude up that way, and the big guy becomes an identity for them. They are all one big happy family, working for Soggyscales. Soggyscales' glory is our glory. Go go team Soggyscales. To hell with with the Smogbellies. Smogbelly is a dick, and so is everyone signed to Smogbelly. Tell you what, boys... when the sun goes down, let's you and me sneak into Smogbelly's land and pinch something small enough that the Alpha won't notice.

Dragon cults? I'm thinking more like... I dunno, mob families mixed with samurai.

Ponies would make dealing with other dragons a little easier, if they're airing on the side of caution. Think about how few of these snail-speed breeders (I assume, anyways) were lost in the war. Honestly, they shouldn't be risking each other in conflicts or even monstrous labour. Ponies could do things in their name. And while their out, the power hungry ponies could probably be furthering their own goals. This supposed system is ripe for abuse by enterprising individuals, who may be long dead by the time their deception is noticed.
Hm, interesting ideas...
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Re: [Fallout Equestria] Setting discussions

Post by Harmony Ltd. on Sat Apr 26, 2014 7:28 am

Indeed, interesting ideas.

Wanna explore them a bit more, Mel'? See what comes out?
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Re: [Fallout Equestria] Setting discussions

Post by Meleagridis on Sat Apr 26, 2014 9:11 am

Always do. Can't guarantee I'll be by any more frequently, but I like the idea. (Have to go right now, though, or I'd have some more stuff to dump)
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Re: [Fallout Equestria] Setting discussions

Post by Harmony Ltd. on Sat Apr 26, 2014 9:41 pm

Re Stalliongrad:

The idea that not many people would have tried exploring the region after the Gardens got activated directly contradicts an earlier thing I said about the Stalliongrader diaspora in the Wasteland preserving the memory of their Motherland and wanting to retake it one day.

So I guess something is bound to happen there, with Stalliongrader settlers coming from all corners of the Wasteland starting to establish settlements on the now inhabitable ashes of the old city.

Now the question is: how do we resolve the situation in an interesting manner?
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Re: [Fallout Equestria] Setting discussions

Post by O. Hinds on Sun Apr 27, 2014 12:32 am

Hm. Well, I see three possibilities at the moment:
1: The settlements vanish overnight, as if they'd never been (thanks to rapid disassembly and landscaping robots and the conversion or execution of the settlers).
2: The underground facilities for the most part seal themselves off, and the resettlement proceeds without anyone knowing that they're there. Until something, I'm not sure what, happens to change that.
3: The settlers go mad as a result of one of the less sane and more experiment-minded AIs having control of the surface accesses. Think a miniature Big Mountain, perhaps. Hm. Have you read the cut ending where the PC would join the Think Tank? I'm remembering the bit of it that had the members of the Legion made to believe that they really were living in ancient Rome, on the moon. Possibly something like that?
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Re: [Fallout Equestria] Setting discussions

Post by O. Hinds on Sun Apr 27, 2014 8:18 pm

Two things:
Firstly, I don't know if this is useful at all, but it seems pretty cool.

Secondly, I think that your math was wrong earlier.  Sorry.
Harmony wrote:Let's say 28 square kilometres. 28 million square metres. This leaves around a thousand square metres per columns, on a basis of one column per thousand dead.
That would have only twenty-eight thousand columns for only twenty-eight million dead.  At one thousand deaths per column and the earlier-used highly conservative estimate of two hundred million deaths total, we're looking at only 140 m^2 per column, by my calculations.
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Re: [Fallout Equestria] Setting discussions

Post by O. Hinds on Mon Apr 28, 2014 12:39 am

I've just been playing around a bit in SketchUp, and, yeah, this could look very impressive.  If not for the curve of the crater, it might also be pretty easy to get lost in.  Finding a specific name would require checking the registers... and I imagine that the visitors' center might even have electric scooters.

Oh, my test model used square columns 2.5m on a side with straight sections 5m high, the idea being that, where names are available, each is 2cm high.  Each column's top is a 0.75m-high pyramid, and each column is set in a base 0.25m high and 3m on a side, for a total ground-to-tip height of six meters.  Each column is set in the center of a sloping plot 6 meters on a side, though my test model is flat, with paths around the edges.  We probably can't use the entire surface of the crater, but this ought to give us the capacity for over seven hundred million deaths. I'm also imagining that there's some sort of domed structure in the very center, possibly with an eternal flame and a general anti-war message. And possibly pumps in the basement to keep the memorial from flooding when it rains, depending on the elevation.
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Re: [Fallout Equestria] Setting discussions

Post by O. Hinds on Mon Apr 28, 2014 12:44 am

Oh, hm, a flaw in my design: the regular square plots won't work with the increasing radii. Still, there are probably some salvageable ideas in there.
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Re: [Fallout Equestria] Setting discussions

Post by Harmony Ltd. on Sun May 11, 2014 4:40 pm

A sudden thought:

It's most probable that, although the place was almost completely automated by that point, there was a lot of ponies working inside the Stalliongrad's Underground Manufacturing Complex, and it's also more than probable that a reasonable number of these people survived the initial barrage of Balefire bombs the PR launch to try to demolish the complex - if only because they probably were in the command centers of the complex, which were  its most hardened parts.

So the question is: what happened to them? Did they die, from hunger, radiation-poisoning, or stark-raving mad at the thought of being buried alive under the ashes of their ruined homes; or did they somehow survive? And if it's the later, how?


Spoiler:
Old ghouls who cling to their sanity by trying to maintain the complex in function, being the ones who gave the Radio Silence orders in the first place, but who are now so deep the rabbit hole that they don't even remember there are things outside of The Complex; with parts of The Complex artificial intelligences feeling sorry for the poor sods.
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Re: [Fallout Equestria] Setting discussions

Post by O. Hinds on Sun May 11, 2014 6:08 pm

Neat idea! Of course, it begs the question of how they'd react to people coming from outside...
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Re: [Fallout Equestria] Setting discussions

Post by Harmony Ltd. on Sun May 11, 2014 7:23 pm

Which could then explain, among other things, one of the possible reasons as to why the place still hasn't been (re)discovered.
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Re: [Fallout Equestria] Setting discussions

Post by Harmony Ltd. on Mon May 12, 2014 2:00 am

A counterpart to the PR's Profectum, but with manufacturing instead of SCIENCE! ?
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Re: [Fallout Equestria] Setting discussions

Post by O. Hinds on Mon May 12, 2014 2:34 am

I thought of that, but it isn't exactly. Profectum was still fully aware of the outside world, and it did still have a viably large population of living ponies. A better comparison might be between Alliance Profectum and Stalliongrad under whoever it ends up joining. I'm not sure, though. Sorry; I'm tired and behind schedule after an hours-long argument in my RPG group in which our GM was attempting to mediate between myself and another player.
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Re: [Fallout Equestria] Setting discussions

Post by O. Hinds on Mon May 12, 2014 2:35 am

Unless you meant to compare wartime Stalliongrad, in which case... I don't know. Sorry.
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Re: [Fallout Equestria] Setting discussions

Post by O. Hinds on Mon May 12, 2014 2:40 am

Basically, I'm not entirely sure what comparison you're trying to make, and my brain is too worn at the moment to really put much thought into trying to work out alternatives or the like.
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Re: [Fallout Equestria] Setting discussions

Post by Harmony Ltd. on Mon May 12, 2014 3:57 am

No prob. Will probably explain that around 10 hours from now.
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Re: [Fallout Equestria] Setting discussions

Post by O. Hinds on Mon May 12, 2014 6:46 pm

Well, I'm in a better mental state now, but I'm still not sure just what comparison you're trying to make. As I see it, both Profectum and Stalliongrad progress or may progress through three stages. The first stage is the one of as-intended operation, Profectum and Stalliongrad undamaged, expanding, and serving/part of the PR and Equestria respectively. The second stage is of solo operation and survival after the damage caused by the war and the loss of external connections; Profectum already passed through this, but Stalliongrad's still in it (at least in metatime). The third stage is of reintegration and renewed change and expansion; we don't yet know what shape it will take for Stalliongrad, or even if Stalliongrad will manage to reach it, but for Profectum it was joining the Alliance and becoming a university town in addition to its other roles. Profectum is, of course, still in this stage.
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Re: [Fallout Equestria] Setting discussions

Post by Harmony Ltd. on Tue May 13, 2014 4:34 am

That was the idea, two relics of the Old Wod's wonders, still functional and potential or realized game changers in a post-apocalyptic world - Profectum being realized, and Stalliongrad still being potential.
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Re: [Fallout Equestria] Setting discussions

Post by O. Hinds on Tue May 13, 2014 4:42 am

Ah, yes; I'd agree with that.

Might one also see the Hoofington Core as being in that group? Ending the game counts as changing it, after all. :D
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Re: [Fallout Equestria] Setting discussions

Post by Harmony Ltd. on Tue May 13, 2014 5:09 pm

Until PH is resolved, I tend to put every Hoofington reĺated stuff in a mental "don't open before Sombermas" shoebox.
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Re: [Fallout Equestria] Setting discussions

Post by O. Hinds on Tue May 13, 2014 8:45 pm

Me too. Except for the things which I know but can't even reveal I know. :D

Sombermas... Hm... I have been wondering if we could get EQD to go all out for PH's completion...
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Re: [Fallout Equestria] Setting discussions

Post by Vinylshadow on Wed May 14, 2014 5:47 pm

...You mean, even after three thousand two hundred and thirty six pages, Project Horizons isn't done?

[screams internally]
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Re: [Fallout Equestria] Setting discussions

Post by O. Hinds on Thu May 15, 2014 1:02 am

Oh, you did say that you were only in the home stretch, rather than at the end of the most recently posted chapter, didn't you? Yes. yes, PH is still not quite finished. Is it not glorious? :D
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Re: [Fallout Equestria] Setting discussions

Post by Vinylshadow on Thu May 15, 2014 1:29 pm

[internal screaming intensifies]

Well....time to read the nine billion other FOE side stories

Pink Eyes is...not my favorite, to be honest, too 'cutesy' for this sort of thing, so I went ahead and read a summery of it x3

Viva New Pegas is a lot better (so far) than the other New Pegas fic
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