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[GRIMDARK] Fallout Equestria: Project Horizons Discussion

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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Sindri on Sat Jun 16, 2012 2:08 am

swicked wrote:The sentence below is true.
The sentence above is false.
Listen carefully swicked: I am lying to you.
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by swicked on Sat Jun 16, 2012 2:20 am

Sindri wrote:
swicked wrote:The sentence below is true.
The sentence above is false.
Listen carefully swicked: I am lying to you.
Nice try, but my head was built with paradox-absorbing crumple-zones.

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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by WavemasterRyx on Sat Jun 16, 2012 2:28 am

juleppony wrote:Yeah... I still like the idea of a wallpaper-sized one that kinda follows the same layout as that -- but pulls it off better. So overall, I like the first one better, too.

Oh man, this PnP group. It is so good.
Ah, well I hope you can figure out a way to get the layout to work, because a wallpaper would be pretty sweet. And as I already said, I'm glad you're enjoying the PnP so much, here's hoping my group has as much fun once it gets started finally.

O. Hinds wrote:The good news: things have been patched up
That's very good news. *hugs Somber and all the staff* You guys just take your time and do what you need to, we'll be looking forward to it once it's ready.


Ah, I think I'll go catch a few episodes of Bleach, work on my long over-due post for Wavey's tumblr and then more Boo. That chapter will be here before we know it, I'm sure.
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by RoboRed on Sat Jun 16, 2012 3:42 am

juleppony wrote:*pokes head in*

Oy. Y'all ragtag vagabonds invaded a new place? After running up 3 posts of comments at EqD? Tsk!
Welcome back, Julep. Twilight Sparkle

------------------
Aonee wrote:
jacky2734 wrote:((Aonee, don't make me invent a way to punch you over the internet.))
((If you do, I will invent a Korean technique to block it with someone else's face. And, construct more pylons.))

CamoBadger wrote:((Wow, zebra incest is powerful shit))

Mister Frost's friend, "Darren" wrote:"I'm scared to break up with her, though. Her dad's an ex-marine; if I make her cry he'll club me over the head with a pillowcase full of doorknobs and Tom Clancy novels."

Sindri wrote:This is a thread for fans of a fanfiction of a fanfiction about murderous miniature pastel equines in a grimdark post-apocalyptic future.
If you wanted to stay anywhere near socially acceptable, you should have taken a left turn about three layers of WTF back.

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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Katarn on Sat Jun 16, 2012 3:57 am

jacky2734 wrote:
1.)Go to the TvTropes site.
2.)Go to the SCP site.
3.)Read a book.
4.)Read Past Sins by Penstroke.
5.)If you've already read Past Sins, read it again because there's probably been some form of rewrite.
6.)Meditate
7.)Play a Fallout game until your Xbox freezes up. Then restart it and keep going.
8.)Sleep
9.)Do chores
10.) Go to work.

11.) Try to read our RP from first thread and to last one, without skips.

Maybe that take more than 24 hours Spike
Also, I'll just post this here, because I can, lol. Trollestia
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by RoboRed on Sat Jun 16, 2012 4:02 am

jacky2734 wrote:
4.)Read Past Sins by Penstroke.
5.)If you've already read Past Sins, read it again because there's probably been some form of rewrite.
I do believe he's in the middle of doing mass-edits before he posts it on FimFiction. He's already brushed through a lot of his older/other stuff and put it up.

------------------
Aonee wrote:
jacky2734 wrote:((Aonee, don't make me invent a way to punch you over the internet.))
((If you do, I will invent a Korean technique to block it with someone else's face. And, construct more pylons.))

CamoBadger wrote:((Wow, zebra incest is powerful shit))

Mister Frost's friend, "Darren" wrote:"I'm scared to break up with her, though. Her dad's an ex-marine; if I make her cry he'll club me over the head with a pillowcase full of doorknobs and Tom Clancy novels."

Sindri wrote:This is a thread for fans of a fanfiction of a fanfiction about murderous miniature pastel equines in a grimdark post-apocalyptic future.
If you wanted to stay anywhere near socially acceptable, you should have taken a left turn about three layers of WTF back.

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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Valikdu on Sat Jun 16, 2012 5:07 am

Jeremyrush wrote:So I need to burn 24 hours. Anyone have any good methods?

-Read books
-Do a season marathon on a good SF series
-Play Dwarf Fortress
-Play a Black Isle / Obsidian / Bioware RPG
-Sleep
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Scootayay on Sat Jun 16, 2012 6:30 am

jacky2734 wrote:
5.)If you've already read Past Sins, read it again because there's probably been some form of rewrite.
Pen Stroke is currently making a season 2 canon version for the Past Sins Print Project, it's probably going to be finished soon.
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Sindri on Sat Jun 16, 2012 6:52 am

Eh. Canon non-compliance bothers me a bit if it's breaking things as I'm reading it, but I feel no need to go back and read a new version of an old story. Maybe if it was Fo:E or PH or one of the others I'd like to reread anyway, but I doubt I'll go back to Past Sins any time soon. It's a good story, but (IMHO) nowhere near the masterpiece the fans tend to make it out to be. And I have so many things I need to read, several of which probably are masterpieces, so... maybe I'll get bored in a decade or two?
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by WavemasterRyx on Sat Jun 16, 2012 7:14 am

scootayay wrote:Pen Stroke is currently making a season 2 canon version for the Past Sins Print Project, it's probably going to be finished soon.
Wow, they're seriously going back and changing things to make it compliant with season 2 canon?...
In all honesty, Past Sins died for me the first time they completely revamped it after chapter 11 or so. Were some of the characters "out of character"? Maybe... but there was raw emotion in the first version of the story, and after the rewrite it was just gone.
I re-read it eventually, simply out of a sense of duty, but I didn't enjoy it very much, and I doubt I'd enjoy reading it again any better.


On a completely unrelated note, I really want to ask everyone about something while we're waiting for the new chapter, but I don't want to start it with the thread break so close, and then tomorrow the chapter will be out so...
*yells into a pillow in frustration and goes back to drawing Wavey*
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Sindri on Sat Jun 16, 2012 7:27 am

WavemasterRyx wrote:On a completely unrelated note, I really want to ask everyone about something while we're waiting for the new chapter, but I don't want to start it with the thread break so close, and then tomorrow the chapter will be out so...
*yells into a pillow in frustration and goes back to drawing Wavey*
We don't know the new chapter is tomorrow, but it seems likely to appear this weekend. I suppose the other solution would be to spam meaningless posts until the thread break?
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by WavemasterRyx on Sat Jun 16, 2012 7:41 am

Sindri wrote:We don't know the new chapter is tomorrow, but it seems likely to appear this weekend. I suppose the other solution would be to spam meaningless posts until the thread break?
Well, "possibly tomorrow" at any rate, anyway the other part of the problem is, it's 4:30, again, somehow... and I really can't stay awake much longer... well by the time I get on tomorrow the new thread should be up and several pages in, I'll just deal with it.

And of course sir, I would never post meaningless spam... that's just uncouth. In fact, to prove how not meaningless this post is, have a random picture of Boo that I just happened to have around from a while back and never posted.

Spoiler:

*collapses off to sleep*
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Overlong Analysis Cobalt on Sat Jun 16, 2012 8:36 am

(Ha, woops, deleted my post by hitting F5... yay, human error!)

Gasp! I go to sleep for an entire day, and wonderful things happen! Correlation, or causation? Tilt

-Mint's back! Hi, Minty!
-Somber and the team have reconciled!
-Chapter 40 is longer!
-Chapter 40 is still coming out soon!
-Official confirmation on the "Garnet et al. are OIA interfaces with the main ministries!" Which I thought was pretty much certain, but now we have a list! (Oh, and IIRC Glass might've been involved with the brain-bots stuff because Image was researching spells on transferring consciousness... actually, I'm not sure that it's been explicitly stated, but there's some weird bit early on about Image spells being involved with the suspended animation used on the children in the hospital, and they were manipulating robots from within their stasis beds...)
-Mo' Boo, mo' better!

I think that's it! Oh, and Ryx, I expect you can ask your thing and receive answers before the chapter comes out, probably. We're pretty spread out over timezones and all, and, worst comes to worst, everyone shows up when a new chapter comes out, and can talk about your question AND the chapter in the same post. :)
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by juleppony on Sat Jun 16, 2012 9:12 am

WavemasterRyx wrote:

HNNNNGH.

Boo, this early in the morning. My poor arteries.

(24 hours to kill? You could get through, what... 3 acts of Homestuck in that time? Read all of Digger? Read all of Allegrezza? Catch up on a couple of the best sidefics: New Beginnings, Salvage, Ditzy Doo Chronicles...)
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Admiral Stoic Rum on Sat Jun 16, 2012 9:36 am

Thought I'd drop y'all a

Line
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Cptadder on Sat Jun 16, 2012 9:44 am

Admiral Stoic Rum wrote:Thought I'd drop y'all a

Line
Oh really? Braided, plaited, double tie or an anchor line?
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Derpmind on Sat Jun 16, 2012 10:07 am

Derpmind wrote:I think it's time for em to meditate myself to sleep.
Derp.

For passing the time, there's this blog with reviews of the 6-star EQD stories (before the star ratings were bombed out of relevance.) It does indeed include a review of Past Sins, and in a few weeks there's gonna be a review of Fallout Equestria.
swicked wrote:
Sindri wrote:
swicked wrote:The sentence below is true.
The sentence above is false.
Listen carefully swicked: I am lying to you.
Nice try, but my head was built with paradox-absorbing crumple-zones.
Paradoxes are puzzles to be solved... but the Liar's Paradox is so old that it's already been solved a few times over.
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Guest on Sat Jun 16, 2012 10:17 am

Suppose you're on a game show, and you're given the choice of three doors: Behind one door is a car; behind the others, goats. You pick a door, say No. 1 [but the door is not opened], and the host, who knows what's behind the doors, opens another door, say No. 3, which has a goat. He then says to you, "Do you want to pick door No. 2?" Is it to your advantage to switch your choice?

Guest
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Cptadder on Sat Jun 16, 2012 10:26 am

Nightfire wrote:Suppose you're on a game show, and you're given the choice of three doors: Behind one door is a car; behind the others, goats. You pick a door, say No. 1 [but the door is not opened], and the host, who knows what's behind the doors, opens another door, say No. 3, which has a goat. He then says to you, "Do you want to pick door No. 2?" Is it to your advantage to switch your choice?
Ahh the classic Monty Hall paradox.

At the start of the show you have three doors, a 33.3% chance of winning the car
After the first goat door is opened you have a 50% chance of winning the car
By the rules of logic if you keep your first choice you have a 33.3% chance of winning even after the first door is opened. Therefor by logic you always switch your choice to improve your chances to 50%.
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by FeatherDust on Sat Jun 16, 2012 10:40 am

Cptadder wrote:Ahh the classic Monty Hall paradox.
The most intuitive way I've heard to explain the apparent paradox is this:
When Monty opens a door, he's NEVER going to show you the car. He's not just picking a random door; he knows which ones are good and which ones are bad. So when he reveals a door to you, he's adding information to the system. Therefore, a choice made afterward is a more informed choice than the initial "one of three" pick you made. But sticking with your original door is retaining a less informed choice in spite of new information.

Sindri wrote:Listen carefully swicked: I am lying to you.
THIS! SENTENCE! IS! FALSE! don't think about it don't think about it don't think about it
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Valikdu on Sat Jun 16, 2012 10:51 am

Um... True. I'm gonna say it's true.
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Kattlarv on Sat Jun 16, 2012 11:09 am

@Kipper: (Surgery) Ah, okay. Good to hear. Also, did you remove it all, or just "enough"?
Spoiler:
If all: Then aw... then it can't be used as a impromptu napkin xP

(Reckless) Maaaybe

@Robo: Why do so many seem unnerved by me? ... is this because I am
sitting naked, giggling as I play DDO with a gecko on my head? It is,
isn't it?

@Silent: (Quote) I be far too brave. And besides, it was kinda aimed at
several of them. Was mostly used just to joke around though.

@Wave: (Boo) *Gigglesnort* "Quick, deploy the Boo! - ... - Shit, it's
not working! Quick! Bring in the emergency cake and apply 50 CC of
distilled Daw...!"

@Sindri: (Littlehorn) Ah, so it's a technical canon change, with the canon being what "everyone but x" knows it as?

@Night: Oh, come now, we can be more than just friends
Nah but, I really do enjoy this forum. Unlike many other places, a
overwhelming majority here have common sense and understand logic.

@Everypony: (Maripony) From what I recall, it got caught in a outside
blast, not enough to take it down, but enough to irradiate the area
enough for Twi to be unable to leave, since the blast broke her water
talisman of her safe room. And from what I know, she was in there alone
(alone I know) and was doing... whatever when the bomb went off outside.
The rest of the facility broke but was otherwise "unharmed", the
goddess was formed, and she dragged all the other surviving ponies down
into the goop, transforming them, then went got get Twilight, dragging
her down into the goop as well when she was on the verge of either
killing herself of dying of starvation. (and my headcanon of what she
did the last days before transformation is kinda iffy/questionable, same
goes for Pip's lost memory with the enclave mare, although the later
much lacking support for any weird stuff) and Pip stated she wasn't sure
if the safe room would survive a indirect blastwave from outside,
combined with a internally planted bomb INSIDE. But it was her last hope
to survive and get the bomb planted without the ability to bolt from
the place like planned. Kinda found it odd the goddess just didn't find
it, and have an alicorn teleport it elsewhere)

Also, on account of the OIA piggybacking, I actually hope so, then it
would at least be one something any of the origanisations would do that
they weren't the direct mastermind or creator off, seeing how almost
everything "originally" someone elses idea has been swiped from them as
"Oh, it was actually Golden/OIA/that guy's idea, x never did/came up
with anything/that." kinda has been implemented on several occasion.
It's getting a bit boring to find out that they did everything, just
leaving the rest to carry out their deeds.

Re: Steelhooves: He could also say he's a cyberpony, that'd work too. Or
something. And aren't the rangers... "class-ist" or what the hay to
call it, they "hate" everyone that's not a ranger. (and by "hate" I
mean: not give a shit about them, unless it involves killing them for
tech.)

Re: Minty: Welcome back, now you can have your weekly dose of mindfuck on a regular basis :D
@Jermy: http://www.youtube.com/watch?feature=player_detailpage&v=137Ei0C3Vdg#t=111s
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Overlong Analysis Cobalt on Sat Jun 16, 2012 11:22 am

FeatherDust wrote:
Cptadder wrote:Ahh the classic Monty Hall paradox.
The most intuitive way I've heard to explain the apparent paradox is this:
When Monty opens a door, he's NEVER going to show you the car. He's not just picking a random door; he knows which ones are good and which ones are bad. So when he reveals a door to you, he's adding information to the system. Therefore, a choice made afterward is a more informed choice than the initial "one of three" pick you made. But sticking with your original door is retaining a less informed choice in spite of new information.
Exactly. Ah, reminds me of my childhood - I found an old book of paradoxes when I was younger, and this was one of them. I think my favorite was the Unexpected Tiger, though... let me see if I can lay it out properly.


A prince has been courting a princess for a while now, and the two are finally going to tell the princess' father about their relationship, and get married. The king thinks this is all well and good, but worries that his new potential son-in-law might not be qualified to be the ruler of an entire nation. Being a very clever king, he reasons that the most important attribute of any ruler is the power to murder a big cat when you're not expecting to have to murder a big cat. To this end, he devises a test: the prince is presented with a series of twelve doors, and is told that behind one of them will be a tiger. The prince's task will be to kill this beastie; however, the king warns, this will be an Unexpected Tiger, so he should approach the matter with some trepidation.

The prince counts himself as somewhat of an intellect (as well as an expert tiger-slayer), so he sits down and starts to think out the problem. "Well, let's see... it can't be the last door, because if I've opened the other eleven, it'd stand to logic that the tiger must be behind twelve! And that wouldn't be terribly unexpected, now would it? But now, having ruled out twelve, that means it can't be eleven for the same reasons - I'd know that the only door an otherwise-unexpected tiger would be behind would be eleven, out of the remaining two doors." Going with this train of logic, the prince rules out all the doors, from one to twelve. "Ha!" he thinks. "There's no tiger behind any door at all!"

Enthused with confidence, the prince boldly begins throwing open each door, and is shocked when a tiger leaps from behind door five - as the king promised, the prince was not expecting that! So, what's wrong with the prince's reasoning? BONUS: What's wrong with using tigers, unexpected or otherwise, to determine the legitimacy of a government?
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Aonee on Sat Jun 16, 2012 11:27 am

Simple. By ruling out all doors, this makes a tiger behind any one of them unexpected yet again. Also, although a tiger may be a sign of great power, respect, loyalty, and cunning, intellect is normally represented in other forms, such as an elephant.
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Kippershy on Sat Jun 16, 2012 11:40 am

Kattlarv wrote:@Kipper: (Surgery) Ah, okay. Good to hear. Also, did you remove it all, or just "enough"?
Spoiler:
If all: Then aw... then it can't be used as a impromptu napkin xP
Spoiler:
Technically, it removed all the foreskin. --however-- due to being an adult at the time of surgery, there is the 'side effect' of loose skin around the head (which was used to sow it back together), which acts as a secondary foreskin - it can completely cover the head if pulled to do so but even without that it covers half the head anyway. Makes fapping a fuckload easier then it would be without it because while it may not have nerves like a foreskin, it still acts as a nice sleeve like one. LOL
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Sindri on Sat Jun 16, 2012 12:12 pm

Cptadder wrote:
Nightfire wrote:Suppose you're on a game show, and you're given the choice of three doors: Behind one door is a car; behind the others, goats. You pick a door, say No. 1 [but the door is not opened], and the host, who knows what's behind the doors, opens another door, say No. 3, which has a goat. He then says to you, "Do you want to pick door No. 2?" Is it to your advantage to switch your choice?
Ahh the classic Monty Hall paradox.

At the start of the show you have three doors, a 33.3% chance of winning the car
After the first goat door is opened you have a 50% chance of winning the car
By the rules of logic if you keep your first choice you have a 33.3% chance of winning even after the first door is opened. Therefor by logic you always switch your choice to improve your chances to 50%.
Incorrect. By switching you actually go up to a 67% chance to win. Because if there's a 1/3 chance that the first was right, there's a 2/3 chance that one of the others was right. Once he opens one door and shows you a goat, he's telling you that if the car was behind one of the doors you didn't pick (2/3 chance) it's definitely the other one.



Kattlarv wrote:(Littlehorn)
No change, just filling in what was once a mystery, like so much of the history of the war.



Overlong Analysis Cobalt wrote:Enthused with confidence, the prince boldly begins throwing open each door, and is shocked when a tiger leaps from behind door five - as the king promised, the prince was not expecting that! So, what's wrong with the prince's reasoning? BONUS: What's wrong with using tigers, unexpected or otherwise, to determine the legitimacy of a government?
There's a tiger behind every door. An unintelligent prince would expect a 1/12 chance of a tiger on the first door, so wouldn't be prepared. A smart but not smart enough prince would use the same reasoning as in the story, and expect no tiger. A true king-to-be would realize that the king was lying.


But really, neither combat ability nor simple logic puzzles should be used to determine rulership. An economics test would be more appropriate, especially if combined with a situation forcing them to convince uncooperative underlings to work together to accomplish some task. Perhaps toss them in a pit with a bunch of monkeys and sticks until they make a monkey-and-stick ladder hold together long enough to climb out?


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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by FeatherDust on Sat Jun 16, 2012 12:24 pm

Overlong Analysis Cobalt wrote:tiger logic
The problem with his reasoning is that it is based on a false premise.

IF the tiger was not behind doors 1-11, THEN it cannot be behind 12. THEREFORE if the tiger was not behind 1-10, it cannot be behind door 11. Which we have alrady excluded in step 1. It's circular logic. If the tiger is not behind doors 1-11, then it's not behind 12, and it's not behind 1-11.

All doors are excluded because all doors are excluded, which was a statement made by the prince with no supporting evidence.

Or to put it another way:
If the tiger is not behind 1-11, it must not be behind 12. The tiger is behind door 5, so the IF fails and any logic proceeding from that IF is invalid.
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Sindri on Sat Jun 16, 2012 12:35 pm

FeatherDust wrote:
Overlong Analysis Cobalt wrote:tiger logic
The problem with his reasoning is that it is based on a false premise.

IF the tiger was not behind doors 1-11, THEN it cannot be behind 12. THEREFORE if the tiger was not behind 1-10, it cannot be behind door 11. Which we have alrady excluded in step 1. It's circular logic, the tiger can't be behind door 12, therefore it can't be behind 11 (assuming it is not behind 12).

All doors are excluded because all doors are excluded, which was a statement made by the prince with no supporting evidence.

Or to put it another way:
If the tiger is not behind 1-11, it must not be behind 12. The tiger is behind door 5, so the IF fails and any logic proceeding from that IF is invalid.
The logic is sound, but relies on the assumption that there is one and only one tiger, and that the tiger cannot be behind the last door (because it would then be expected). If it is not behind 1-11, it cannot be behind 12 because it would be expected. If it is behind 1-11, it also cannot be behind 12 because that would require it to be in two places at once. Therefore, whether it is behind 1-11 or not, it isn't behind 12. Thus there are only 11 doors that matter. Repeat until all have been eliminated.

The problem with pure logic to solve all your problems is that it will give you perfect answers if and only if you give it perfect information. If you assume something that is not necessarily true, a valid logical course will give you terrible results. And all too often we assume things to be true without even realizing that we're doing so.

Edit: yes, you could also have one tiger in a room connected to multiple doors. Change that first assumption to "there is one and only one door with a tiger behind it."
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Overlong Analysis Cobalt on Sat Jun 16, 2012 12:44 pm

@FeatherDust
Actually, I'm not sure that explanation works - the IF/THEN statement isn't broken by the tiger being behind door 5, it merely does not come into play, so to speak. Ex: "2x = 4y; If x=2, then y = 1." Now, if x actually 3, this does not mean that the IF/THEN statement is false. (Apologies for crappy logic vocabulary/symbols; I have not taken a course in formal logic)

(This is sort of an addendum to Sindri's post now, I guess)

@Sindri
Nope, there's only one tiger. =P This king got the short end of the stick when it came to inbreeding (in fairness, that stick really only has short ends).
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by SilentCarto on Sat Jun 16, 2012 1:34 pm

ketchup504 wrote:
Cptadder wrote:
You missed my point. It's a mystery, we know a few details but we don't know the history. That has to be a two hundred year old balefire bomb meaning it has to be one of the bombs meant for the first strike, where was it going, how did it end up in a barn in the middle of nowhere? We don't know. And my point was not about the Steel Rangers in general but Steelhooves specifically. He gets ghouled by the pink wave he wakes up and then what? He has two hundred years of history between the end of the war and when he meets Littlepip... we don't get 1/1000th of that time. Likewise we know the general start point of the Balefire bomb, and we know where it ended up... what about the in between bits?
This could be a rather humongous side Fic of its own.
Yeah, seriously. I strongly suspect he's one of the "heroes who gave up" that Homage talks about.

I'd also like to see some of Homage's low-level adventures with Jokeblue.

FeatherDust wrote:THIS! SENTENCE! IS! FALSE! don't think about it don't think about it don't think about it
Meh, any AI that can't reject bad linguistic input deserves to crash.

Overlong Analysis Cobalt wrote:Exactly. Ah, reminds me of my childhood - I found an old book of paradoxes when I was younger, and this was one of them. I think my favorite was the Unexpected Tiger, though... let me see if I can lay it out properly.
I walk in and look at the twelve doors. "Since you've already told me the tiger is behind one of these doors, it would not be much of a surprise to find it behind any of them. Therefore, there is not an unexpected tiger behind any of these doors. The unexpected tiger, then, is no more, and I have therefore slain it."
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

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