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Ah, um... programming help?

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Ah, um... programming help?

Post by Nightshade on Fri Jul 12, 2013 2:38 pm

I hope you all don't mind, but I'm wanting to get into programming and eventually game programming. Um, I don't really care what langue you can teach me, just that I don't need to get anything more than the programming engine. If that's okay, that is.

I, um, would appreciate any help.
Shy Um... thanks for your time.

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Re: Ah, um... programming help?

Post by Harmony Ltd. on Fri Jul 12, 2013 2:59 pm

If you want to do game programming, you're probably going to want to learn C++ (wiki).

Here's a tutorial to start familiarizing yourself with the language.

If you have any question, just ask google, and it will probably have the answer if you parse your question in the right way.

You're going to need an Integrated Development Environment (IDE) to start doing anything. For C++, you have various possibilities :

Eclipse (require Java to be installed) : http://www.eclipse.org/
Netbeans (also require Java) : https://netbeans.org/
CodeBlocks (I'm not sure it's still supported) : http://www.codeblocks.org/

As they are all free, I recommend you just try them all and see which one suits you best.
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Re: Ah, um... programming help?

Post by Nightshade on Fri Jul 12, 2013 3:12 pm

:D
Thanks I'll do that.Fluttershy

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Re: Ah, um... programming help?

Post by Adalbertus on Mon Oct 14, 2013 4:06 am

a good way to start is C++, but I'd also suggest Java for the future. In most cases Java is the best choice for small scale games, because other than actually programming the main engine and environment, big scale game production is scripting in the environment someone else wrote (And also creating graphics and writing scenarios, but that's not the issue here).

Netbeans is probably the best IDE you can have for free and it also allows you to play with php, java and all sorts of other projects.
but start with C++. It's low level enough to force you to learn the basics of good coding, memory management and file operations :)
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