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[GRIMDARK] Fallout Equestria: Project Horizons Discussion

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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by WovenTales on Fri Sep 07, 2012 12:52 am

scootayay wrote:
CamoBadger wrote:Is Heroes almost done? I'd love to see that one in print. Oh, and definitely Murky when that's over.
Heroes is actually up next for print after Pink Eyes.(That is still up for discussion I believe, but I think they will do it) Otherwise I don't think they have any further printings planned yet.
Harmony Ltd. wrote:Pink Eyes would need a serious overhaul, or maybe even an all-out re-write, to be fit to print, I'd say.

I liked the story, but I feel there were serious issues with the writing (style, pacing, characterization, ...).
Yeah, I'm not a big fan of Pink Eyes either. It's a fun read, especially if you know the memes it's referencing, but it is certainly not great literature and works much better online than in really any other media. The nice thing about that story from the view of printing is that it is short (and therefore inexpensive) and already complete. I'd much rather see Heroes and Murky on my shelf, but Murky is nowhere near done and I have no idea what the status of Heroes is. Pink Eyes is currently the best they have to demonstrate that they do intend to continue into Fo:E sidefics and to keep people less interested in PH excited.

I've never held a gun, rarely if ever played games where I would learn the differences between them, and haven't really wanted to until I started to listen to you guys discussing them. I'm not sure you're the best influence on me. ;)
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Cptadder on Fri Sep 07, 2012 1:03 am

WovenTales wrote:

I've never held a gun, rarely if ever played games where I would learn the differences between them, and haven't really wanted to until I started to listen to you guys discussing them. I'm not sure you're the best influence on me. ;)
Most games are terrible about teaching you about guns because most games either make them generic or change them to avoid paying royalties. The only games that do teach you anything tend to be the gun wank games like Battlefield 3 where you spend ten hours with the same weapon to unlock the next gun. Or WW2 game number 261 because every WW2 game has a Thompson and an MP40 so you can at least recognize those guns.

It's funny how many games have gun sounds based on what the sound guy likes VS what they really sound like... even games that take recording equipment down to a range to record sound. I know for a fact (Some inside baseball here) that Treyarch spend 25k sending sound guys to I think it was the Vegas undisclosed location to fire a bunch of gun and record the sound signatures only for the Dev team to take that effort and throw it directly in the garbage in favor of what sounded good to him.
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by OneMoreDaySK on Fri Sep 07, 2012 1:10 am

@Cptadder
'swhy I watch FPSRussia. XD

Arma II seems like it has a thing or two about guns. Currently following a super conservative DayZ Let's Play [Zemalf]. Wanna get this game, but knows computer can't handle it, so waiting for optimized standalone.

In other news, just went through Lil Miss Rarity's tumblr. Can't sleep now. Help T.T
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Cptadder on Fri Sep 07, 2012 1:15 am

OneMoreDaySK wrote:@Cptadder
'swhy I watch FPSRussia. XD
That channel is crazy, thank you internet.


OneMoreDaySK wrote:
In other news, just went through Lil Miss Rarity's tumblr. Can't sleep now. Help T.T
Here you go
This puts me to sleep at least
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by OneMoreDaySK on Fri Sep 07, 2012 1:20 am

Thanks Captain.
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by WovenTales on Fri Sep 07, 2012 1:44 am

Cptadder wrote:It's funny how many games have gun sounds based on what the sound guy likes VS what they really sound like... even games that take recording equipment down to a range to record sound. I know for a fact (Some inside baseball here) that Treyarch spend 25k sending sound guys to I think it was the Vegas undisclosed location to fire a bunch of gun and record the sound signatures only for the Dev team to take that effort and throw it directly in the garbage in favor of what sounded good to him.
Why does that surprise me? I know that reality is often unrealistic (Warning: TVTropes). Still a bit disappointing knowing that there's all those people who know exactly what a gun sounds like from those games they play, and so the creators are unable to record the actual sounds of the guns.

OneMoreDaySK wrote:@Cptadder
'swhy I watch FPSRussia. XD

Arma II seems like it has a thing or two about guns. Currently following a super conservative DayZ Let's Play [Zemalf]. Wanna get this game, but knows computer can't handle it, so waiting for optimized standalone.
I'm following the same channel. Just made it to episode 50 in that playthrough, and am working through his Skyrim videos as well. I like his methodical approach to the commentary rather than saying whatever random thing is on his mind. Though I am actually staying away from his Fallout series, so the storyline isn't spoiled for me if I ever get around to buying it; just how strong of a role does the plot play in that game?
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Meleagridis on Fri Sep 07, 2012 1:47 am

Caoimhe wrote:Sooooooo... any new art lately?

We might have reviewed some of these before, but what's the harm seeing them once more?

I suppose my wait is finally over. In one Blackjack is fixed by Rover.:



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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Derpmind on Fri Sep 07, 2012 1:55 am

Cptadder wrote:Wait your disagreeing with Comedy=Tragedy + Time but then you agree with it. Time remove the consequences, it's why Monty Python's joke about the amount of dead from the Black Death is frankly hilarious these days.

The Black Death was a great tragedy, but add a few hundred years and it's hilarious.

There are various forms of Comedy but a basic rule that bad things are funny in a long enough hindsight.
I say it's a misconception because it gives people the wrong idea. Yes, technically everyone alive on the planet today will be dead and future people will be making stupid jokes insulting everything about this period of history, but the reason something's funny isn't directly because of time.
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I was mostly curious, but that looks really cool. I'll have to play with that mod, thank you.
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Scootayay on Fri Sep 07, 2012 7:38 am

@Guns
Never get between an American and their gun ^^
Sindri wrote:
stringtheory wrote:I haven't shot a gun yet and I'm 17, I feel so un-american...
guess that's because my families pretty liberal, and both of my parents are teachers
I'm significantly older than that and I've never owned a firearm. I do have a stupid overpowered crossbow I made when I had a bored weekend...

Neither have I and never will because I'm
a)not American
b)pacifist



@Pink Eyes
Pink Eyes was okay, but it quickly became repetitive and let's not talk about the ending.
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Ironmonger on Fri Sep 07, 2012 7:45 am

Only gun I ever fired was a 20 Gauge break action when I was 14. Damn thing felt like a crowbar going into my shoulder, causing me to drop the gun just after each trigger pull and curse.

@Comedy

Some of you might REALLY not like my sense of humor then. My friends and I are what you would call assholes, GoodIsNotNice to be exact. I make jokes about everything from race to, uh, other things that are significantly more severe. However Im not stupid so I choose what I say around who. Trollestia

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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by swicked on Fri Sep 07, 2012 9:02 am

I really couldn't care less for guns.
I mean, sure, I have shot them tons, but I don't recall specific ones in any of my shooting runs.
Pistol, rifle, what have you, I'll shoot it, sure, but then I'm through.

I don't know my humor a bit beyond the fact a lot share it.

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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Admiral Stoic Rum on Fri Sep 07, 2012 9:14 am

Hmm never had trouble with the 16 gauge I shot.... now the main carbine that one hurt metal buttplate
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Ironmonger on Fri Sep 07, 2012 9:44 am

swicked wrote:I really couldn't care less for guns.
I mean, sure, I have shot them tons, but I don't recall specific ones in any of my shooting runs.
Pistol, rifle, what have you, I'll shoot it, sure, but then I'm through.

I don't know my humor a bit beyond the fact a lot share it.

I hope you carry a handgun for protection regardless of how little you care about em. They come in real handy, just saying. Derpy Hooves

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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by swicked on Fri Sep 07, 2012 9:56 am

Ironmonger wrote:
swicked wrote:I really couldn't care less for guns.
I mean, sure, I have shot them tons, but I don't recall specific ones in any of my shooting runs.
Pistol, rifle, what have you, I'll shoot it, sure, but then I'm through.

I don't know my humor a bit beyond the fact a lot share it.

I hope you carry a handgun for protection regardless of how little you care about em. They come in real handy, just saying. Derpy Hooves
I've meant to get a license to conceal and carry, sure, I've just been so busy... school, work, spouse, baby... it's a blur :/
I really need to try and find a gun that fits me well, but no matter how many I've tried, I still just cannot tell
I figure a revolver, so my in-expertise can't hurt; something that won't fail even if maintenance is curt.

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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Ironmonger on Fri Sep 07, 2012 10:05 am

swicked wrote:I figure a revolver

Main advantages of a revolver is they let you fire bigger cartridges without increasing the size of the hand grip. As far as reliability goes a semi-automatic is the way to go. Average semi-auto will have around 40 parts or so, revolvers can have between 40 and 80 parts. Plus gunpowder gets in the space between the cylinder and the barrel and causes it to malfunction. Get yourself something like a Glock 17.

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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by swicked on Fri Sep 07, 2012 10:22 am

Ironmonger wrote:
swicked wrote:I figure a revolver

Main advantages of a revolver is they let you fire bigger cartridges without increasing the size of the hand grip. As far as reliability goes a semi-automatic is the way to go. Average semi-auto will have around 40 parts or so, revolvers can have between 40 and 80 parts. Plus gunpowder gets in the space between the cylinder and the barrel and causes it to malfunction. Get yourself something like a Glock 17.
I guess I just assumed a spinning barrel didn't jam, at least less than a clip that is put in with a slam.
Are Glock 17 popular? I'd want something known and simplistic. Something I could find easily and with maintenance non-cryptic.

I mean, I've never maintained a gun, though I've handled a lot, so I'd really like something that I could work with on the spot.

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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Ironmonger on Fri Sep 07, 2012 10:34 am

Glocks are incredibly popular because of how sturdy they are, rather than a metal frame their casing is a high-quality polymer (heavy-duty plastic). Semi-automatics come in two forms, single-action and double-action. Single-action means you have to cock the hammer before you fire the first shot of each magazine, double-action does it for you. I'd recommend the latter for you. Maintenance is fairly simple on automatics and they have a safety on them unlike revolvers. Personally I plan on getting a Colt 1911 pistol in .45 ACP, but that might not be for you since it is heavy at 2.44 pounds and the recoil is pretty strong. Hope this helps.

PS to the moderator: Wasn't trying to derail the thread in case you are tearing your hair out.


Last edited by Ironmonger on Fri Sep 07, 2012 10:39 am; edited 1 time in total (Reason for editing : Lacking information)

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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by RoboRed on Fri Sep 07, 2012 11:06 am

Dude, this topic goes everywhere. The only thing people will take issue with is if you break the forum rules or make Somber cry.

------------------
Aonee wrote:
jacky2734 wrote:((Aonee, don't make me invent a way to punch you over the internet.))
((If you do, I will invent a Korean technique to block it with someone else's face. And, construct more pylons.))

CamoBadger wrote:((Wow, zebra incest is powerful shit))

Mister Frost's friend, "Darren" wrote:"I'm scared to break up with her, though. Her dad's an ex-marine; if I make her cry he'll club me over the head with a pillowcase full of doorknobs and Tom Clancy novels."

Sindri wrote:This is a thread for fans of a fanfiction of a fanfiction about murderous miniature pastel equines in a grimdark post-apocalyptic future.
If you wanted to stay anywhere near socially acceptable, you should have taken a left turn about three layers of WTF back.

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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by O. Hinds on Fri Sep 07, 2012 11:06 am

Ironmonger wrote:PS to the moderator: Wasn't trying to derail the thread in case you are tearing your hair out.
Where's that "you must be new here" image...

Seriously, though, don't worry about derailing this thread. The main focus may be PH, but we talk about all sorts of things.
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Ironmonger on Fri Sep 07, 2012 11:19 am

AngryMarines=everyone on this thread.
KhorneateBerzerker(the red guy)=Someone who made Somber cry.

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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Cptadder on Fri Sep 07, 2012 11:41 am

Spoiler giant images man don't want to break forum formating.
Also Ironmonger gives good advise about guns and if you want some fun Ironmonger try reading all the other... 24,278 comments, that's the 15k on EQ daily comment threads plus the 4th defunct thread has about 400 plus the 8x990 comment threads we racked up in this forum.

And trust me I'd say in those long comment threads the discussion is 70% Project Horizon related... at best. I'd put it closer to 45% at most.

Fun fact the Fanfic forum here is 9888 posts before I hit submit of which 8899 posts are in Project Horizon related threads.

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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Caoimhe on Fri Sep 07, 2012 11:42 am

I know very little about the topics at hand so I can't contribute, therefore I will rudely butt in to post this story, if you don't know about this guy, it's a very interesting tale of greed and obscession.




Meleagridis wrote:
Caoimhe wrote:Sooooooo... any new art lately?

We might have reviewed some of these before, but what's the harm seeing them once more?

I suppose my wait is finally over. In one Blackjack is fixed by Rover.:


I find that Rover pic hilarious for some reason. I don't know why. :O
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Cptadder on Fri Sep 07, 2012 11:50 am

More numbers!
Cloudsville has a total of 19257 non-RP posts of which PH has 8902 posts meaning Sombers story has just shy of 46% of all non RP traffic. We we add the RP forum in that drops to 16% out of 54261 total posts which is still pretty amazing for one topic.

Pretty good, not the biggest draw I've seen but PH created a nearly 50% traffic increase by itself when EQ daily changed it's comment style, think about that.
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Ironmonger on Fri Sep 07, 2012 12:06 pm

Numbers, my enemy! HNNNG *aneurysm*

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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Admiral Stoic Rum on Fri Sep 07, 2012 2:33 pm

If you want a gun to carry I recommend against a glock. First off the 17 has no safety and the grip feels like a brick. If you are really wanting to decide on a weapon go to a shop which carry a wide variety and ask them for their recommendations. Hold the gun in your hand and really feel it out.

Personally I have a walther p99. Its a compact and it is hammerless and double action with a decocker no safety two stage trigger. When decocked it has. An 8 lb trigger when hot it has a 4lb trigger. It even has an indicator for when there is a round chambered.
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Caoimhe on Fri Sep 07, 2012 2:35 pm

Walter P99 is very James bondy but it's also very feminine. Your choice.

I'm day drunk with my other columnists so your mileage may vary in how legitimate the proceeding sentence is.
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Admiral Stoic Rum on Fri Sep 07, 2012 2:37 pm

Please how is it feminine?
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Caoimhe on Fri Sep 07, 2012 2:39 pm

It's... Compact. Damn you Herr Rum for posing a question to me right now.
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Admiral Stoic Rum on Fri Sep 07, 2012 2:40 pm

Lol.. I like my gun.
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Kippershy on Fri Sep 07, 2012 2:43 pm

Compact don't mean sheeeyt.
Not everyone needs some big bulky P.O.S to feel like they're some 'true man' whose 'empowered by his gun'.

A gun is a gun, as long as it does the job it was intended to do, it's a gun.
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

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