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[GRIMDARK] Fallout Equestria: Project Horizons Discussion

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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Somber on Sat Mar 23, 2013 1:32 am

Sigh...

I re- re- read 54 and now I want to tweak the end of the Legate fight and have the bullets have some more substantial impact to BJ... thoughts? Or should I just leave well enough alone?
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by swicked on Sat Mar 23, 2013 1:42 am

When she last got sucker-shot by Lancer didn't she black out for a bit or something? I think the bullet should have hit her so hard she not only couldn't identify it but blacked out from it. The stab from the blade, unless necessary for plot, should not have been required to bring her down after that. When she came to she should have seen P-21 over her, telling her she'd gotten hit by the bullet and shouldn't move as Legate beat the crap out of his son. Then she could try to call out for him to stop.

But this would be a minor change. I really don't think the fic needs to be "fixed", just polished. Which it always can be.

Additionally, I'd add in a quip like "Oh, and Lancer, next time you sucker-punch me, could you do it without the bullets? That really gets old fast..."

...but that's because I'm me :P

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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Somber on Sat Mar 23, 2013 1:44 am

hmmm.... that's an interesting idea....
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by swicked on Sat Mar 23, 2013 1:48 am

...I'd also have Rampage come back with popcorn (don't even bother explaining where she got it from) and be like "What? The beating's over already? Damn it, Blackjack!"

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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by O. Hinds on Sat Mar 23, 2013 3:32 am

@imurmanic:
Welcome!
No comment on your idea, I'm afraid; I know some stuff, don't know a lot more, have my own ideas… I'm not sure if I'm underqualified, overqualified, or both.
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by OneMoreDaySK on Sat Mar 23, 2013 2:51 pm

Re: Chapter 54
Well, yeah, unless you want to state that the sword is taking bits and pieces off of Blackjack, I'd second the notion of removing the stabbing. Headshot should count for enough, especially at that distance.

@Swicked
You haven't lost your touch at character dialogue. Very funny.
Luna
Also, thanks again for that last chapter review. Rereading it makes it funnier.

Re: Blackjack's virtue
Still calling it: forgiveness. Doesn't mean she has to forgive everyone all the time, but something she strives for, last of which is herself.
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Caoimhe on Sat Mar 23, 2013 5:40 pm

If we're talking virtues, it's gotta be tenacity. I mean, think about it.
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Vergil on Sat Mar 23, 2013 9:26 pm

All I can think about when I read that is BJ trying to kill herself kultiple times.
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by tylertoon2 on Sat Mar 23, 2013 9:43 pm

Caoimhe wrote:If we're talking virtues, it's gotta be tenacity. I mean, think about it.

Blackjack is now Chell.
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Meleagridis on Sat Mar 23, 2013 10:15 pm

What does Blackjack consistently deliver when she is at her best?

What is she failing to deliver when she is at her worst?
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by swicked on Sat Mar 23, 2013 11:15 pm

Meleagridis wrote:
Sindri wrote:
Oh, it gets worse. Doof is slow, sure. He didn't have a chance of figuring out what was going on at the time. But he's had two hundred years to reflect on matters. Every mistake he made, every time he was manipulated, every time a good, clever pony would have taken action, Echo chose not to act, and he never realized there was a choice to be made. All through the clarity of hindsight and centuries of analysis. Maybe he didn't see as much as Echo. More likely he saw a lot more; Echo was a good little soldier but Doof was a prisoner, a test subject, then a weapon of mass destruction, and an imbecile to boot, so why would anyone bother to hide anything from him? And he wouldn't have understood any of it at the time, but now... he probably just wishes he didn't.
Now that you mention it, that one memory orb with Sanguine and Deus was a situation he probably ended up in a lot- overhearing certain things.

This is now on my character interaction wishlist, right after Rampage and Lacunae: Doof shouting down Echo's throat in a 'shit I've seen' shouting match.
...I'm not sure I can imagine what would be exchanged, here. Echo was stuck inside a terminal all this time. Doof has undoubtedly seen more, but has caused much of it. I can't imagine Echo looking at him with anything less than complete scorn. Despite all his self-loathing, Echo still seems more than capable of being critical toward anyone he sees as bad. I was a bit surprised about his attitude toward Discord. Sure, he's an old-world pony, but given all the atrocities that happened in the war and stacking them against Discord's crimes... it seemed odd for him to be so dismissive. He also decided to delay Psychoshy from using EC-1101 by telling her how she was going to be killed over and over. Maybe it's in light of all that she and Sanguine had done at that point... but I dunno.
Echo just strikes me as very dark and judgmental... though he holds back when it comes to Blackjack. Maybe just because she's all he has.

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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by SilentCarto on Sun Mar 24, 2013 2:17 am

Sindri wrote:Blackjack's already died. Twice. And her reproductive organs are the only part still in its original condition so far.
...I'm sorry, I just had the mental image of BJ ending up as a brain and a pair of ovaries in a jar. Twilight crazy

Meleagridis wrote:This is now on my character interaction wishlist, right after Rampage and Lacunae: Doof shouting down Echo's throat in a 'shit I've seen' shouting match.
Echo has been in a computer in Stable 99 for two centuries.
Doof has been in stasis for a similar period.
Now watch Rampage just waltz in and blow both their minds.

"I've seen a ghoul █████ ███ █████ his ██████ while ████ ████████ ███ ██ █████ ██ ██████, then turn around and █████ ██ ████ ██ ████ in a ██████████ ████ fifteen ████ ███ ████ with ████. Of course, then I ██████ ████ ██████ ██ █████ his ███████, so ██████ ███ █████████ ███, and nobody else wanted anything to do with me after that, so I walked right out."

Somber wrote:Sigh...

I re- re- read 54 and now I want to tweak the end of the Legate fight and have the bullets have some more substantial impact to BJ... thoughts? Or should I just leave well enough alone?
If you feel like tweaking it, I say go ahead. This sounds like the sort of post-hoc continuity tweaks that you do every so often, no big deal.

That said, once you feel it's acceptable, I'd advise you to mentally draw a line in the sand and not re-re-re-re-re-re-re-re-SPECT! Just a little bit...
Er, sorry, I meant, not re-re-re-read it. Lyra
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by swicked on Sun Mar 24, 2013 2:34 am

SilentCarto wrote:Now watch Rampage just waltz in and blow both their minds.
I could have sworn she said, at one point, that she didn't really have a mind for a lot of that time. Like, early on, she was just a shell being used as a sex slave or something, about as cognizant as a non-Boo blank
Perhaps exactly as cognizant as they were, in fact, as she might have been growing her weird composite pseudo-soul at the time.

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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by CD on Sun Mar 24, 2013 10:34 am

SilentCarto wrote:Echo has been in a computer in Stable 99 for two centuries.
Doof has been in stasis for a similar period.
Now watch Rampage just waltz in and blow both their minds.

"I've seen a ghoul █████ ███ █████ his ██████ while ████ ████████ ███ ██ █████ ██ ██████, then turn around and █████ ██ ████ ██ ████ in a ██████████ ████ fifteen ████ ███ ████ with ████. Of course, then I ██████ ████ ██████ ██ █████ his ███████, so ██████ ███ █████████ ███, and nobody else wanted anything to do with me after that, so I walked right out."

Aww, half of this is completely censored out! I was curious just what Rampage had seen.
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by O. Hinds on Mon Mar 25, 2013 12:41 pm

By the way, I've thought of a good, safe, and efficient way to destroy the EoS (Blackjack and co. don't have the time or resources for it, but it would have been relatively easy for pre-apocalypse Equestria; it might have helped smooth things over with the Zebras, too). Step one: acquire lots of powdered moonstone. Step two: drill a hole down to the EoS. Step three: connect a heat exchanger to the hole and a power plant. Step four: mix the powdered moonstone with water to a carefully calculated concentration. Step five: pour water into hole, using the steam to produce electricity until the Eater has been fully replaced with a large underground water pocket. There might be some problems with subsidence, but, all things considered, that's pretty mild.
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Quotidian on Mon Mar 25, 2013 12:53 pm

The only problem there is just how efficient the reaction is. Since this plan seems to assume total annihilation of the Eater, I'm assuming it's 100%, antimatter style. You'd have to keep the reaction relatively slow to prevent, you know, explosions. Calculate the rate of energy production you deem safe, then guesstimate the mass of the Eater and use the rate to determine how long it would take to turn all that mass to energy. I'm guessing several generations at least. Not to mention you'd probably need a moon base and a mass driver to get the necessary moonstone.

But given the tech level of pre-war Equestria, that last bit is the easy part.
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by O. Hinds on Mon Mar 25, 2013 1:41 pm

Quotidian wrote:The only problem there is just how efficient the reaction is. Since this plan seems to assume total annihilation of the Eater, I'm assuming it's 100%, antimatter style. You'd have to keep the reaction relatively slow to prevent, you know, explosions. Calculate the rate of energy production you deem safe, then guesstimate the mass of the Eater and use the rate to determine how long it would take to turn all that mass to energy. I'm guessing several generations at least. Not to mention you'd probably need a moon base and a mass driver to get the necessary moonstone.

But given the tech level of pre-war Equestria, that last bit is the easy part.
Well, additional boreholes would accelerate the process, but yeah, it would take a while. Under these circumstances, why would that be a problem?
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Quotidian on Mon Mar 25, 2013 1:59 pm

O. Hinds wrote:Well, additional boreholes would accelerate the process, but yeah, it would take a while. Under these circumstances, why would that be a problem?

Disregarding the difficulties inherent in any multigenerational project, the Eater is at least semi sentient, right? I doubt it would sit there and take that for a century. Then again, who knows what that thing wants?
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by OneMoreDaySK on Mon Mar 25, 2013 2:07 pm

It wants souls. Thought that was obvious. Now what it wants to do with them afterwards, I'ven't got a clue.
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by swicked on Mon Mar 25, 2013 2:20 pm

I wonder when we'll learn what moonstone is. I hope we see Discord again, he's the only one I can imagine that could explain what the magic material is, being a form of intermediary.

Starmetal and chaos spirit, even in pieces, retain a sort of magical conciousness. Discord stated he was "not stupid enough to play that note". I took this to mean he, and his blood, COULD play it. They just don't, because that are capable of that much and avoiding being consumed through avoiding the note.

When Blackjack experimented with starmetal and moonstone, the starmetal screamed as it evaporated. The moonstone, though, just had a dent and was utterly quiet.
Does moonstone have a magical conciousness? Is it even benevolent? Does Discord have to do anything to protect himself from it, too? What if it actually has damaging effects to anything magical at all?

And is Somber ever going to explain any of this? XP

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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by swicked on Mon Mar 25, 2013 2:26 pm

Additionally, what if the dent in the moonstone was just a dent? What if this isn't matter and antimatter, but moonstone annialating starmetal and only converting it to energy?
Too much moonstone in the eater could just cause China syndrome :P

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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by O. Hinds on Mon Mar 25, 2013 3:13 pm

Quotidian wrote:
O. Hinds wrote:Well, additional boreholes would accelerate the process, but yeah, it would take a while. Under these circumstances, why would that be a problem?

Disregarding the difficulties inherent in any multigenerational project, the Eater is at least semi sentient, right? I doubt it would sit there and take that for a century. Then again, who knows what that thing wants?
No need to disregard them, I think; we've got two practically-immortals (possibly three, if this other universe gets Twilicorn) in charge of things. As for what it can do to resist... I may be wrong, but I've gotten the impression that, in its current, weak state, it has to rely on corrupted (or just ignorant) mortal agents. Just post signs telling people to please disregard the seductive whispers of the eldritch horror they're busy destroying.

swicked wrote:Additionally, what if the dent in the moonstone was just a dent? What if this isn't matter and antimatter, but moonstone annialating starmetal and only converting it to energy?
Too much moonstone in the eater could just cause China syndrome :P
[wikis China syndrome]
That... makes no sense. Okay, maybe, maybe a really bad meltdown could reach the mantle (though those natural reactors in Gabon didn't do that, which calls even that into question), and maybe it could somehow reach the opposite crust without just dispersing. I really, really don't see it penetrating a little way in, not unless it by chance came up in a volcano. Why was this ever thought plausible?
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by swicked on Mon Mar 25, 2013 3:27 pm

...well, I just meant it as the eater getting hotter and hotter with no signs of stopping and no clear or safe way of halting the reaction.

As for why people thought it was possible? Hollywood. That's beside the point, though.

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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Moodyman90 on Mon Mar 25, 2013 3:32 pm

Sorry to throw nothing new or really relevant to the conversation, but all the talk of moon rocks just reminds me of Portal 2 and how it turns out the white paint they used for the rooms you can place portals in is made from grounded up moon rocks and dust.
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by CD on Mon Mar 25, 2013 4:09 pm

Moodyman90 wrote:Sorry to throw nothing new or really relevant to the conversation, but all the talk of moon rocks just reminds me of Portal 2 and how it turns out the white paint they used for the rooms you can place portals in is made from grounded up moon rocks and dust.

Now I'm imagining Blackjack in orange barding and with jump horseshoes.
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by O. Hinds on Mon Mar 25, 2013 5:09 pm

swicked wrote:...well, I just meant it as the eater getting hotter and hotter with no signs of stopping and no clear or safe way of halting the reaction.
Stop injecting moonstone? The system would be designed to minimize excess reactivity. Yes, it will become more difficult to do this as the starmetal is eaten away, but this will be accompanied by enlargement of the water spaces, which can act as heat sinks.

swicked wrote:As for why people thought it was possible? Hollywood. That's beside the point, though.
Ugh, hollywood.
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by swicked on Mon Mar 25, 2013 5:34 pm

I hypothesized that moonstone isn't consumed in the reaction. Similar to how starmetal annialates magic that doesn't match its frequency, moonstone might annialate whatever bonds keep starmetal together, not consuming any moonstone in the process. Blackjack's experiment resulted in the starmetal evaporating and the moonstone getting a dent, not neccessarily being consumed.
I'm not sure if we're just jumping to conclusions here by assuming this is basically just magical matter vs. antimatter.

So removing added moonstone might not be possible. Once you've injected some into the eater, it might just require continuous cooling forever.

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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Sindri on Mon Mar 25, 2013 5:37 pm

swicked wrote:I hypothesized that moonstone isn't consumed in the reaction. Similar to how starmetal annialates magic that doesn't match its frequency, moonstone might annialate whatever bonds keep starmetal together, not consuming any moonstone in the process. Blackjack's experiment resulted in the starmetal evaporating and the moonstone getting a dent, not neccessarily being consumed.
I'm not sure if we're just jumping to conclusions here by assuming this is basically just magical matter vs. antimatter.

So removing added moonstone might not be possible. Once you've injected some into the eater, it might just require continuous cooling forever.
IIRC one of the Goldenblood records/orbs/flashbacks mentioned an optimal ratio of 1000:1 for the moonstone/starmetal reaction. So both are consumed, but one at a thousand times the rate of the other. If you mix similarly sized chunks, the reaction is limited by one and ends before more than a thousandth of the other is consumed, leaving only a little dent.
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by swicked on Mon Mar 25, 2013 6:04 pm

Kay.
Still curious what moonstone does, exactly, then. What specifically is reacting since starmetal has a single magical frequency and ichor has all but that specific one.
It's not canceling out the frequency, its disturbing its ability to stay physical. It's making it break up into star motes, soul pieces and memories. I thought it might be some kind of magical enzyme, activating the natural process of large, old stars to give up their energy.

I'm just not sure what energy could be in the moon rocks... after all, they otherwise appear to be pretty much mundane.

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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Sindri on Mon Mar 25, 2013 6:12 pm

swicked wrote:Kay.
Still curious what moonstone does, exactly, then. What specifically is reacting since starmetal has a single magical frequency and ichor has all but that specific one.
It's not canceling out the frequency, its disturbing its ability to stay physical. It's making it break up into star motes, soul pieces and memories. I thought it might be some kind of magical enzyme, activating the natural process of large, old stars to give up their energy.

I'm just not sure what energy could be in the moon rocks... after all, they otherwise appear to be pretty much mundane.
Well, IIRC the moon was created by the impact of a star, which tried and failed to destroy the Eater alone. Its last act was an attempt to annihilate a specific target, so if that was accomplished through some manipulation of its own nature, it would make sense for its "corpse" to have an adverse effect on the same target. If I had to guess, I'd go with something along the lines of it "resonating" on the same frequency as the Eater but offset by a half wavelength so wherever they intersect there's destructive interference.
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