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[GRIMDARK] Fallout Equestria: Project Horizons Discussion

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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Frost on Sat Nov 03, 2012 1:56 pm

IncoherentOrange wrote:Take the islands with them. Instant solution.

Mining those would be really easy. Blast 'em into bits, and the pieces just keep floating there. Pick the Unobtaium out and the rock just falls.

How the fuck there is still water on those islands is beyond me
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by OneMoreDaySK on Sat Nov 03, 2012 1:58 pm

Mister Frost wrote:Unobtanium is a room-temperature superconductor.

Apparently Earth is in pretty bad shape by the time of Avatar. No one seems to mention that Unobtaium (by allowing more extensive use of clean antimatter reactions) could help totally reverse that and turn Earth into a utopia at the expense of one tribe of locals who can just find another goddamn big tree

Pretty sure that the ones on Pandora at the time was a for-profit corporation with military mercs. None of them were trying to help Earth. And the only reason they didn't just blast Pandora was due to some super-SPCA or something like that.

And the pic I was linking to was the Disney Pocahontas paper that was replaced by Avatar terms, for your information.
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Frost on Sat Nov 03, 2012 2:01 pm

The EVIL MINERS just wanted to sell it. What it would be used for by its buyers is a different story
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by swicked on Sat Nov 03, 2012 2:02 pm

OneMoreDaySK wrote:Pretty sure that the ones on Pandora at the time was a for-profit corporation with military mercs. None of them were trying to help Earth.
Hey, trade will save the wasteland, buddy.

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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Ironmonger on Sat Nov 03, 2012 2:09 pm

Swicked does have a point (yeah I know it's from Bottlecap). Hard to help someone when you can't get the materials to do so.

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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by OneMoreDaySK on Sat Nov 03, 2012 2:13 pm

Thing is technically Navi owns the stuff, but has absolutely nothing they'd want to trade for. So essentially they've got no incentive to trade, but all the resources.
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Ironmonger on Sat Nov 03, 2012 2:13 pm

Resource whores.

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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by OneMoreDaySK on Sat Nov 03, 2012 2:15 pm

Going back to Native American eradication tactics, maybe engineer a computer(?) virus that infects via usb? Everything seems to be compatible, so... Inhumanity ahoy!
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Frost on Sat Nov 03, 2012 2:25 pm

Or just do the military assault thing again, but ensure that your attack vehicles are fucking arrow-proof.
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by swicked on Sat Nov 03, 2012 2:34 pm

Mister Frost wrote:Or just do the military assault thing again, but ensure that your attack vehicles are fucking arrow-proof.
And maybe nix the ground assault, since that stampede was pretty destructive.

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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Randombuttons on Sat Nov 03, 2012 2:35 pm

University doesn't work out too well with being active on forums, and now I believe I've missed all the discussion of the newest chapter and now it's back to off-topic town. I'll see if I have something fun to share in that regard!
I never considered watching Avatar, though, so it only reminds me of the Mountain King from Warcraft 3.
Spoiler:
As far as FoE goes, this:
http://ge.tt/4isJzrQ/v/0
The ears are so off. Everything is off.

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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Frost on Sat Nov 03, 2012 2:46 pm

swicked wrote:
Mister Frost wrote:Or just do the military assault thing again, but ensure that your attack vehicles are fucking arrow-proof.
And maybe nix the ground assault, since that stampede was pretty destructive.
[b]

A team of modern Strykers or Bradleys fitted with Bushmaster 20mm autocannon a would have devastated that whole charge. (That charge was a massive Deus Ex Machina, but that's beside the point) all these fancy supertanks they would have in the future would have obliterated them
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by swicked on Sat Nov 03, 2012 2:47 pm

Mister Frost wrote:
swicked wrote:
Mister Frost wrote:Or just do the military assault thing again, but ensure that your attack vehicles are fucking arrow-proof.
And maybe nix the ground assault, since that stampede was pretty destructive.
[b]

A team of modern Strykers or Bradleys fitted with Bushmaster 20mm autocannon a would have devastated that whole charge. (That charge was a massive Deus Ex Machina, but that's beside the point) all these fancy supertanks they would have in the future would have obliterated them
I'm not arguing that, just stating "facts". The stampede destroyed them. They shouldn't do that again.

@Randombuttons
...WOULD P-21 want to be a teacher, still? I remember him stating he thought that might have been a way to get out of his fate, but that was something he only wanted when he was still a colt.

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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by O. Hinds on Sat Nov 03, 2012 2:55 pm

Ironmonger wrote:Hinds your description seems a little vague from my point of view, having trouble picturing it in my head so I may be of no help...unless...are these ducts going across the ceiling? I'm a bit slow on some subjects but Ill get where I'm going.
Aye, above the top of the loading gauges.
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Frost on Sat Nov 03, 2012 2:57 pm

They should also bring some AA for those pseudo-pterodactyls
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Randombuttons on Sat Nov 03, 2012 3:09 pm

swicked wrote:
@Randombuttons
...WOULD P-21 want to be a teacher, still? I remember him stating he thought that might have been a way to get out of his fate, but that was something he only wanted when he was still a colt.
I mostly did it as an attempt at humour and to settle some of my thoughts - I know it's been a long way since chapter 3. I could imagine him being comfortable in such a role, though.

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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Kattlarv on Sat Nov 03, 2012 3:16 pm

First random side note, my back totally acted up and made me faceplant today, yay! But actually managed to finish my fic, it is finally done! (buck me...around ~65000 words...)

@OMD-SK: (Celestia) Ever seen the "Princess Molestia" Blog? xP

(Cupcakes) I cba to even watch that, not overly sure, but meh... usually like the "react" videos. But just watched a few minute, and then went "meh"

@Iron: (Guns) I'll just leave this here...
"On the crit range, it simply says 'Yes'"

And we ofc cannot forget this!

@Valik: ... you know, you just gave me a hilarious mental image of a dolphin... "dual wielding", if you catch my drift

@Swicked: (Avatar) Hehe, I remember those two xP
And that movie had helicopter lizards, that's good enough for me xD
On a side note, they kind of fuck everything on their planet, people, animals, plans x3
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Admiral Stoic Rum on Sat Nov 03, 2012 3:21 pm

swicked wrote:
Mister Frost wrote:I hadn't see. That before, but I certainly have heard the Pocahontas comparisons.

Meanwhile, no one ever points out that those magical hair-braid USB cables are used in mating as well as taming the beasts.

The Na'vi control animals by raping them and hijacking their bodies
Oh, no, I'd long since made that connection, especially since the animals attempt to fight back to resist it. Their "religious" rituals involve having a massive spirit-orgy with their entire tribe and the planet itself. It's freaky as heck.

Then there's this: http://www.youtube.com/watch?v=0D8IRIYBSnk

So this started it...
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by swicked on Sat Nov 03, 2012 3:27 pm

Kattlarv wrote:First random side note, my back totally acted up and made me faceplant today, yay!
That happened to me a couple days ago, but it's my knee that's messed up :D

Kattlarv wrote:But actually managed to finish my fic, it is finally done! (buck me...around ~65000 words...)
Woot!

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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Katarn on Sat Nov 03, 2012 3:29 pm

This mod for NV might be interesting to some of you.
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Randombuttons on Sat Nov 03, 2012 3:38 pm

Katarn wrote:This mod for NV might be interesting to some of you.
Ah god. Ah. God. These models are so over the top to me. I guess it's preference.
On a related note, I'd love to see enough people gathered into a development team to create a FoE or pony game of a formidable magnitude idependently. You know, something original and fun that would last.
There's this project I'm sure everyone knows off that left kind of a bad taste in my mouth. I really am glad to see that people are interested enough to undertake such a task, but I feel like it's just development power wasted compared to how it could be used when taking everyone's best interest into perspective.


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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by swicked on Sat Nov 03, 2012 3:41 pm

Randombuttons wrote:
Katarn wrote:This mod for NV might be interesting to some of you.
Ah god. Ah. God. These models are so over the top to me. I guess it's preference.
On a related note, I'd love to see enough people gathered into a development team to create a FoE or pony game of a formidable magnitude idependently. You know, something original and fun that would last.
Define "formidable".
That CMC mystery game seems pretty nice, as does fighting is magic. If you're looking for skyrim, though... these people aren't being paid for their work o_O

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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Ironmonger on Sat Nov 03, 2012 3:48 pm

Kattlarv wrote:
@Iron: (Guns) I'll just leave this here...
"On the crit range, it simply says 'Yes'"


And we ofc cannot forget this!

When my buddy told me he was shot with a weapon this is not what I had in mind. Spike
The fact you even referenced the Angry Marines makes me wanna smooch ya. X)

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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Randombuttons on Sat Nov 03, 2012 3:49 pm

swicked wrote:
That CMC mystery game seems pretty nice, as does fighting is magic. If you're looking for skyrim, though... these people aren't being paid for their work o_O
Sorry, I was quick to update my post. Updated again.
Both of the games you mentioned are awesome. Even if they weren't, I by no means oppose anyone pursuing their personal desires in the field of game development, but I think we could do better (oh man I didn't mean to quote) if only we'd spend more time with planning before jumping into development. I'll... try to phrase that better. You might disagree - my opinion on how game development in this fandom would work out the best isn't neccessarily satisfactory to everyone.
Those two games - considering everything, they are very sound projects. I don't see those that often.


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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Ironmonger on Sat Nov 03, 2012 3:54 pm

Kattlarv wrote:On a side note, they kind of fuck everything on their planet, people, animals, plans x3
Fucking plants how do they work? Spike

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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Caoimhe on Sat Nov 03, 2012 4:16 pm

hate.memes.so.much.
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by FeatherDust on Sat Nov 03, 2012 4:18 pm

swicked wrote:Ditto. James Cameron said that he waited ten years so that the technology could catch up with his vision. He's admitting that the story itself is shit, and that the film's main draw was that it was sparkly and pretty.
You've probably seen this before.
...and it doesn't even begin to cover all the reasons I hated the movie, but it does help explain why I find the plot to be comical.[/quote]
Well, common source, both Avatar and Pocahontas owe their plot to Dances With Wolves, if not some earlier ur-source.

I also thought it was weird that they describe "all the humans get kicked off Pandora" as "the two groups resolve their differences". They didn't resolve ANYTHING!

I tend to be critical of these sort of "this movie is just like that movie" comparisons, since a lot of movies can be shown to be similar if you describe them in broad enough strokes and leave out half of the important events.

On USB-sex, the tails are a bonding thing, not sex. They have normal genitals; bonding during lovemaking doesn't mean bonding is lovemaking. Duh.

Anyway. Yeah, I always thought it was insane and ridiculous that vehicles designed to defend against firepower of the type their own vehicles carry could be pierced by arrows and spears -- even ones shot by super-strong creatures. Even if a na'vi is three or four times stronger than a human, you still can't put as much energy into an arrow as you can into an explosive shell. If the vehicles are NOT armored well enough to at least mitigate the kind of explosive shells they fire and are designed to sit very still and shoot, then these are the most moronic engineers in the universe. In the real world, any vehicle that can't stand up to firepower, like a tank, is designed to fight on the move. I totally buy giant birds outmaneuvering fighter jets (or rather helicopters) but the vehicles should be able to just put it in sprint mode, get some distance, turn around, and open fire to utterly devastating effect.


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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Ironmonger on Sat Nov 03, 2012 4:20 pm

Caoimhe wrote:hate.memes.so.much.

Shy *retreats to the shadows*

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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by swicked on Sat Nov 03, 2012 4:23 pm

FeatherDust wrote:I also thought it was weird that they describe "all the humans get kicked off Pandora" as "the two groups resolve their differences". They didn't resolve ANYTHING!
They kick off the militaristic ones, yes, but the researchers stayed.

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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Frost on Sat Nov 03, 2012 4:28 pm

Avatar 2: We Nuke It From Orbit

Tag line: It's the only way to be sure
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

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