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[GRIMDARK] Fallout Equestria: Project Horizons Discussion

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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Sindri on Sun Jul 01, 2012 3:59 pm

swicked wrote:My, you are some kind of badass, aren't you?
Let me put it this way. I have received one detention in my life. It was when somebody threw a rock at my head. A jagged rock about the size of a softball; if I had failed to dodge I would have had a concussion if not grey goo on the street, as is I got a nasty gash across my forehead. There were dozens of witnesses, including two teachers, and they were never officially punished while I was. My choices were between utterly subservient, probably dead, or scary. I picked scary.



SilentCarto wrote:
Sindri wrote:I think that real miniguns just don't take anywhere near as long to spin up or down as video games claim.
Well, a M134 Minigun takes about half a second to spin up, but it clearly doesn't fire while spinning down: Mythbusters
And yeah, I'm trying to go by real world experience, not video games. I know that they usually don't start up until you start firing, but I'm wondering if there's a button to spin the barrels anyway.
Well, it should be easy to disconnect the ammo feed when it's winding down and reconnect when it stops, and that might save lives. But I don't see any purpose to spinning up without firing, and it seems very difficult from a mechanical perspective.


ketchup504 wrote:Being polite is a pretty simple courtesy that people seem to forget. Sad, really.
It gets better later in life. Depending on where you go, high school is almost always better than early grades just because you have more people around (and thus the 10% that are worth knowing go from maybe a couple to dozens of people), and almost everybody is getting more mature. College is an even bigger step up, since the worst people are actually starting to get arrested, and almost everybody there has some interest in actually learning the material. And outside in the "real world" politeness actually becomes the rule rather than the exception if you stick to the right circles, and most forms of bullying you can get somebody put in prison for. So stick it out, only resort to extreme measures if you need to and you have a plan to get away with them, and content yourself with the knowledge that you'll never have to deal with these people again in a few short years.
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by swicked on Sun Jul 01, 2012 4:06 pm

Sindri wrote:
swicked wrote:My, you are some kind of badass, aren't you?
Let me put it this way. I have received one detention in my life. It was when somebody threw a rock at my head. A jagged rock about the size of a softball; if I had failed to dodge I would have had a concussion if not grey goo on the street, as is I got a nasty gash across my forehead. There were dozens of witnesses, including two teachers, and they were never officially punished while I was. My choices were between utterly subservient, probably dead, or scary. I picked scary.
Right, clearly.

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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Kippershy on Sun Jul 01, 2012 4:13 pm

I once cracked a guys shoulder in two and didn't get anything done to me.
What do I win?

(He started a completely random, unprovoked fight on me. He was also using a baseball bat. Was.)
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Sindri on Sun Jul 01, 2012 4:15 pm

Kippershy wrote:I once cracked a guys shoulder in two and didn't get anything done to me.
What do I win?
A very satisfying cracking noise! Spike
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Rafafidi on Sun Jul 01, 2012 4:16 pm

Wow, three badasses revealed in one day. This thread is now hardcore. I better watch out!
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by SilentCarto on Sun Jul 01, 2012 4:19 pm

Sindri wrote:Well, it should be easy to disconnect the ammo feed when it's winding down and reconnect when it stops, and that might save lives. But I don't see any purpose to spinning up without firing, and it seems very difficult from a mechanical perspective.
Not easy enough, apparently. According to this page, the M134 requires power to feed fresh rounds to the gun. To load the gun, "...you brought the ammo and link to the mouth of the feeder-delinker and turned the barrel cluster by hand. The internal gearing would turn the feeder-delinker. You continued turning until a link fell out. This indicated the gun was loaded and ready to feed. However, the gun would not permit the live rounds to go from the feeder-delinker to the gun unless the feed solenoid was powered. When the solenoid engaged, it tripped the feed pawl which allowed the ammunition to transit to the gun for firing." He goes on to say that the delinker spits out 8-12 live rounds during spin-down since it can't feed them to the gun. So that answers that, I guess. You can't fire it just by turning the barrel, but you COULD if you held (or glued) the solenoid closed while you did it. The good news is that the trigger isn't really involved, it's just an electrical switch.

As a side note, the predecessor M61 Vulcan lacked that safety feature, so it would fire every round that entered the weapon while it spun down -- or was rotated by hand.


Last edited by SilentCarto on Sun Jul 01, 2012 4:23 pm; edited 1 time in total
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by SilentCarto on Sun Jul 01, 2012 4:34 pm

Rafafidi wrote:Wow, three badasses revealed in one day. This thread is now hardcore. I better watch out!
I believe the meme you're looking for is,


FTFY. Lyra


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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Ketchup on Sun Jul 01, 2012 4:36 pm

Sindri wrote:
It gets better later in life. Depending on where you go, high school is almost always better than early grades just because you have more people around (and thus the 10% that are worth knowing go from maybe a couple to dozens of people), and almost everybody is getting more mature. College is an even bigger step up, since the worst people are actually starting to get arrested, and almost everybody there has some interest in actually learning the material. And outside in the "real world" politeness actually becomes the rule rather than the exception if you stick to the right circles, and most forms of bullying you can get somebody put in prison for. So stick it out, only resort to extreme measures if you need to and you have a plan to get away with them, and content yourself with the knowledge that you'll never have to deal with these people again in a few short years.
As you guys have told me. And I certainly believe and hope for it.
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Overlong Analysis Cobalt on Sun Jul 01, 2012 4:37 pm

The best/silliest thing about the "It takes two to fight" policy is that it actually encourages kids to fight back, from the sound of it. I mean, if you're getting suspended for fighting anyway, you might as well get a few kicks in. The cynical part of me expects that it's an anti-snitching policy, of course, designed to give fewer headaches to the administration. Having a mum who's a teacher has given me a dim view of the education administration, though, so I'm probably biased.

All that said, I never really had much of a problem with physical violence in school. Sure, there was bullying and whatnot, but I'm pretty sure the stupid amounts of Stephen King I read in middle school probably messed me up worse than being mentally and emotionally toyed with. That's not to say the latter is not serious, just that I didn't experience much of it. I find that keeping calm, being pleasant and quiet, and having friendly acquaintances (or actual friends) helps. Learning the do's and don't's of adversarial conversations is also good; it helps to identify when someone's legitimately trying to be a prick, or when they're hoping for banter (some people, I find, do this inappropriately, but don't mean anything by it).

Mostly, though... it's really just about not being a target. If you can't pull off a serious don't-give-a-damn attitude, don't defy people's expectations or social norms. Head down, don't think about it, etc. etc. etc. You need to figure out how much your integrity - or whatever - is worth to you. When you get to college, you can find like-minded people and do whatever. Sleep with everyone, play DnD constantly, nerd out about LoL and Firefly, extol the virtues of Swedish melodic death metal to anyone who'll listen and have in-depth discussions about the morality of war (this has been my experience, anyway, except for that first bit =P). Also study loads and write infinity papers. That is also a thing. Oh, and never sleep until you need to.

@SilentCarto (miniguns)
The Vulcan sounds like a much more entertaining gun, then. =P
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Ketchup on Sun Jul 01, 2012 4:38 pm

SilentCarto wrote:
As a side note, the predecessor M61 Vulcan lacked that safety feature, so it would fire every round that entered the weapon while it spun down -- or was rotated by hand.
One doesn't simply PLAY with an aircraft cannon that runs out of ammo in a few seconds.
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Sindri on Sun Jul 01, 2012 4:43 pm

Rafafidi wrote:Wow, three badasses revealed in one day. This thread is now hardcore. I better watch out!
As I type this I am lying on a couch with a cup of orange juice, listening to Enya (pandora is running and I'm too lazy to skip), petting the fluffy kitten napping on my chest. I have not resorted to violence in three years and I have not been directly presented with it in... five months? I'm planning on making cookies later, after the sun goes down so it doesn't make the house too hot.


Fluttershy Fear me.
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Overlong Analysis Cobalt on Sun Jul 01, 2012 4:51 pm

Sindri wrote:
Rafafidi wrote:Wow, three badasses revealed in one day. This thread is now hardcore. I better watch out!
As I type this I am lying on a couch with a cup of orange juice, listening to Enya (pandora is running and I'm too lazy to skip), petting the fluffy kitten napping on my chest. I have not resorted to violence in three years and I have not been directly presented with it in... five months? I'm planning on making cookies later, after the sun goes down so it doesn't make the house too hot.


Fluttershy Fear me.
It's always the quiet, Enya-listening, kitten-petting, orange juice-drinking ones! Twilight crazy Ya can't trust 'em, no sir.
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Sindri on Sun Jul 01, 2012 4:53 pm

ketchup504 wrote:As you guys have told me. And I certainly believe and hope for it.
When I was your age I was a battered little ball of hate who was seriously considering the relative merits of suicide vs homicide. In the end, as cliched as it sounds, the best revenge is to live a good life. In a decade you'll look back on the hopelessness you feel now and (probably) either laugh or talk about it on the internet with the next generation.
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Ketchup on Sun Jul 01, 2012 4:57 pm

Sindri wrote:
ketchup504 wrote:As you guys have told me. And I certainly believe and hope for it.
When I was your age I was a battered little ball of hate who was seriously considering the relative merits of suicide vs homicide. In the end, as cliched as it sounds, the best revenge is to live a good life. In a decade you'll look back on the hopelessness you feel now and (probably) either laugh or talk about it on the internet with the next generation.
I agree with that, and being the "nerd" that becomes everyone else's boss. Twilight Sparkle
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Sindri on Sun Jul 01, 2012 4:57 pm

Overlong Analysis Cobalt wrote:Mostly, though... it's really just about not being a target. If you can't pull off a serious don't-give-a-damn attitude, don't defy people's expectations or social norms. Head down, don't think about it, etc. etc. etc. You need to figure out how much your integrity - or whatever - is worth to you. When you get to college, you can find like-minded people and do whatever. Sleep with everyone, play DnD constantly, nerd out about LoL and Firefly, extol the virtues of Swedish melodic death metal to anyone who'll listen and have in-depth discussions about the morality of war (this has been my experience, anyway, except for that first bit =P). Also study loads and write infinity papers. That is also a thing. Oh, and never sleep until you need to.
See, not being a target was something I was never good at as a kid, and a lot of people just don't seem to be capable of it. There are a lot of kids who don't seem to see anything but authorities, peers, slaves, and targets. Other kids, like me, hate them too much to become peers and refuse to be slaves, so we're always going to be targets. I chose to be a prickly enough target that most of them would avoid me, and a few might have even changed a bit.


You're right on about college though. Take out the sex, change the death metal to gothic, and switch out LoL for anime and that was me.
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by swicked on Sun Jul 01, 2012 5:01 pm

Sindri wrote:
ketchup504 wrote:As you guys have told me. And I certainly believe and hope for it.
When I was your age I was a battered little ball of hate who was seriously considering the relative merits of suicide vs homicide. In the end, as cliched as it sounds, the best revenge is to live a good life. In a decade you'll look back on the hopelessness you feel now and (probably) either laugh or talk about it on the internet with the next generation.
...that or you won't.
In either case, though, it'll at least be behind you, depending on where you go and what you do with your life.

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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Cptadder on Sun Jul 01, 2012 5:06 pm

swicked wrote:Eh, it's really not just when you live, but where.
True but then I went to school mostly in the south where we still had a gun club in the late 90s. Gun club as in on campus our high school had a gun range in the back and kids brought their guns to school and left them in the various old GM's, Fords and Chevy's that made up the student parking lot with attached gun racks and guns were left out there during the school day, both shotguns and long rifles locked on the racks or pistols in covered cases in the cabin and right after school at 3:30PM as everyone was taking off the Gun club kids were retrieving firearms to slog them across campus to the gun range every Monday and Thursday.

swicked wrote:
Sindri wrote:Not to mention that being nice to everybody would require pretending to be friends with a lot of people who are honestly just assholes.
Welcome to the world.

When you have to kill a man it costs nothing to be polite- Winston Churchill

Rafafidi wrote:Wow, three badasses revealed in one day. This thread is now hardcore. I better watch out!
Hey I lost my fight (And several others) the only difference was I was fourteen and fighting two kids my size who did not know how to fight but knew how to ape what TV shows showed them how to do and consequently the two years I spent taking self defense classes on again off again with some Karate, Taekwondo, Hapkido mixed in (I was bad about going for two months then having to quit when my transportation fell apart). One of the benefits that partial instruction did give me is to know how to take a punch which is enough to fight people who stop fighting the first serious hit they get in. I got into fights at least twice times a year pretty much every grade from the fourth grade on. And I lost most of them and only got suspended for two of them. But then I was moving every two years so every new school meant the current crop of bullies had to size me up and when challenged I always escalated to get that shit out of the way and despite the fact I'd mostly lose. By the seven grade I had lost my fear of getting into fights all together.

But that is another story

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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by O. Hinds on Sun Jul 01, 2012 5:08 pm

Sindri wrote:
Rafafidi wrote:Wow, three badasses revealed in one day. This thread is now hardcore. I better watch out!
As I type this I am lying on a couch with a cup of orange juice, listening to Enya (pandora is running and I'm too lazy to skip), petting the fluffy kitten napping on my chest. I have not resorted to violence in three years and I have not been directly presented with it in... five months? I'm planning on making cookies later, after the sun goes down so it doesn't make the house too hot.


Fluttershy Fear me.
...That emoticon in conjunction with this discussion has gotten me wondering about some of the holes in Fluttershy's past...
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Sindri on Sun Jul 01, 2012 5:10 pm

O. Hinds wrote:
Sindri wrote:
Rafafidi wrote:Wow, three badasses revealed in one day. This thread is now hardcore. I better watch out!
As I type this I am lying on a couch with a cup of orange juice, listening to Enya (pandora is running and I'm too lazy to skip), petting the fluffy kitten napping on my chest. I have not resorted to violence in three years and I have not been directly presented with it in... five months? I'm planning on making cookies later, after the sun goes down so it doesn't make the house too hot.


Fluttershy Fear me.
...That emoticon in conjunction with this discussion has gotten me wondering about some of the holes in Fluttershy's past...
You have seen Friendship is Witchcraft, yes? Twilight crazy
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by swicked on Sun Jul 01, 2012 5:13 pm

ketchup504 wrote:
Sindri wrote:
ketchup504 wrote:As you guys have told me. And I certainly believe and hope for it.
When I was your age I was a battered little ball of hate who was seriously considering the relative merits of suicide vs homicide. In the end, as cliched as it sounds, the best revenge is to live a good life. In a decade you'll look back on the hopelessness you feel now and (probably) either laugh or talk about it on the internet with the next generation.
I agree with that, and being the "nerd" that becomes everyone else's boss. Twilight Sparkle
...don't kid yourself. Nerds become engineers and scientists, and the more well-adjusted of the bullies or team/club captains become their bosses. You can't naturally jump from being a B type personality to an A type. Those that can command authority now will likely be able to command authority in the future.

Well, unless you become an entrepreneur or join a company that was founded by nerd entrepreneurs, I suppose.
...or have an in through networking or something else I'm not thinking of.

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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Sindri on Sun Jul 01, 2012 5:18 pm

swicked wrote:...don't kid yourself. Nerds become engineers and scientists, and the more well-adjusted of the bullies or team/club captains become their bosses.
Yeah, but you know what's better than being in charge of an asshole? Staying in the lab and never talking to them.
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Ketchup on Sun Jul 01, 2012 5:22 pm

swicked wrote:
...don't kid yourself. Nerds become engineers and scientists, and the more well-adjusted of the bullies or team/club captains become their bosses. You can't naturally jump from being a B type personality to an A type. Those that can command authority now will likely be able to command authority in the future.

Well, unless you become an entrepreneur or join a company that was founded by nerd entrepreneurs, I suppose.
...or have an in through networking or something else I'm not thinking of.
I was kidding, and engineering holds my interest now.
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by swicked on Sun Jul 01, 2012 5:27 pm

ketchup504 wrote:
swicked wrote:
...don't kid yourself. Nerds become engineers and scientists, and the more well-adjusted of the bullies or team/club captains become their bosses. You can't naturally jump from being a B type personality to an A type. Those that can command authority now will likely be able to command authority in the future.

Well, unless you become an entrepreneur or join a company that was founded by nerd entrepreneurs, I suppose.
...or have an in through networking or something else I'm not thinking of.
I was kidding, and engineering holds my interest now.
Engineers often make a bit more than scientists, but they have to deal more... idiocy.
Just read Dilbert. It's depressingly true so very, very often. Applejacks

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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Ketchup on Sun Jul 01, 2012 5:33 pm

swicked wrote:
ketchup504 wrote:
I was kidding, and engineering holds my interest now.
Engineers often make a bit more than scientists, but they have to deal more... idiocy.
Just read Dilbert. It's depressingly true so very, very often. Applejacks
I have a bit of experience in that already, so if I do follow through with that plan, I'll try to adapt.
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Overlong Analysis Cobalt on Sun Jul 01, 2012 5:40 pm

Everything you'll ever need to know about the dynamics of power can be found in this video. Spike
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Rafafidi on Sun Jul 01, 2012 5:42 pm

swicked wrote:Engineers often make a bit more than scientists, but they have to deal more... idiocy.
Just read Dilbert. It's depressingly true so very, very often. Applejacks
I agree, doesn't matter how well you do your job, your boss get all the glory/find a way to fuck up everything.
...I'm too bitter, need moar pony.
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Ketchup on Sun Jul 01, 2012 5:43 pm

Overlong Analysis Cobalt wrote:Everything you'll ever need to know about the dynamics of power can be found in this video. Spike
I'm pretty sure you're joking, and since I don't have sound atm, I'll go to school for that stuff.
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Rafafidi on Sun Jul 01, 2012 6:24 pm

I noticed we are having bigger breaks between posts, then they arrive in a hot cluster.
O. Hinds wrote:...That emoticon in conjunction with this discussion has gotten me wondering about some of the holes in Fluttershy's past...
What holes are you talking about? Care to elaborate?
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Sindri on Sun Jul 01, 2012 6:28 pm

Rafafidi wrote:I noticed we are having bigger breaks between posts, then they arrive in a hot cluster.
Natural result of having a lot of people watching the thread, but a significant time since the last chapter. When a new topic comes up, a dozen people start to chime in as fast as they can and you'll have three new posts between when you hit the quote button and sending your reply. Then once they reach an agreement, or say what they intended to, or whatever the forum goes to sleep again until somebody comes up with a new topic or somebody who was unavailable in the last spurt revives a question.
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Ketchup on Sun Jul 01, 2012 6:37 pm

Sindri wrote:
Rafafidi wrote:I noticed we are having bigger breaks between posts, then they arrive in a hot cluster.
Natural result of having a lot of people watching the thread, but a significant time since the last chapter. When a new topic comes up, a dozen people start to chime in as fast as they can and you'll have three new posts between when you hit the quote button and sending your reply. Then once they reach an agreement, or say what they intended to, or whatever the forum goes to sleep again until somebody comes up with a new topic or somebody who was unavailable in the last spurt revives a question.
Glorious forums. I think you just about described a 3-5 day cycle. Sometimes, even faster.


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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

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