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[GRIMDARK] Fallout Equestria: Project Horizons Discussion

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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by swicked on Wed Jul 31, 2013 9:37 pm

Pardon, but superpowers?

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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by SilentCarto on Wed Jul 31, 2013 11:59 pm

swicked wrote:Pardon, but superpowers?
The aforementioned precognition and luck shield.
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Derpmind on Thu Aug 01, 2013 12:47 am

SilentCarto wrote:
swicked wrote:Pardon, but superpowers?
The aforementioned precognition and luck shield.

Pinkie Pie had precognition.
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by ARoundCorner on Thu Aug 01, 2013 1:11 am

Derpmind wrote:
SilentCarto wrote:
swicked wrote:Pardon, but superpowers?
The aforementioned precognition and luck shield.

Pinkie Pie had precognition.

 I read another fanfic called "The Immortal Game." It's on FimFic.

In that fic, pinkie pie was revealed to be a survivor of some (I can't remember the name) long lost extinct race of ponies who had precognition powers.
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by RoboRed on Thu Aug 01, 2013 1:53 am

Good fic, that one.

------------------
Aonee wrote:
jacky2734 wrote:((Aonee, don't make me invent a way to punch you over the internet.))
((If you do, I will invent a Korean technique to block it with someone else's face. And, construct more pylons.))

CamoBadger wrote:((Wow, zebra incest is powerful shit))

Mister Frost's friend, "Darren" wrote:"I'm scared to break up with her, though. Her dad's an ex-marine; if I make her cry he'll club me over the head with a pillowcase full of doorknobs and Tom Clancy novels."

Sindri wrote:This is a thread for fans of a fanfiction of a fanfiction about murderous miniature pastel equines in a grimdark post-apocalyptic future.
If you wanted to stay anywhere near socially acceptable, you should have taken a left turn about three layers of WTF back.

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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Somber on Fri Aug 02, 2013 3:00 am

Got the Goddess death scene finished.  I hate it.  It's horrible.  It's pretentious.  It was fucking hard to write.  But it's done.  We'll see about setting a brushing date hopefully this weekend or next week.
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Katarn on Fri Aug 02, 2013 3:26 am

Yay. That's awesome news.

*thinks about death scene*

It was emotionally hard to write or..um...somehow else?
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Somber on Fri Aug 02, 2013 4:00 am

Just horrible scene and horrible writing and just general horribleness in general.
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by O. Hinds on Fri Aug 02, 2013 4:12 am

Somber wrote:Just horrible scene and horrible writing and just general horribleness in general.
You mean horrible just like the past 57 chapters? :)
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by WavemasterRyx on Fri Aug 02, 2013 7:23 am

Somber wrote:Got the Goddess death scene finished.  I hate it.  It's horrible.  It's pretentious.  It was fucking hard to write.  But it's done.  We'll see about setting a brushing date hopefully this weekend or next week.
*hugs you gently*
Just try not to dwell on it until the brushing, sir. If it is that bad, which I sincerely doubt, then I'm certain Hinds and Bronode will do their best to help.
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Vergil on Fri Aug 02, 2013 10:37 am

Somber wrote:Got the Goddess death scene finished.  I hate it.  It's horrible.  It's pretentious.  It was fucking hard to write.  But it's done.  We'll see about setting a brushing date hopefully this weekend or next week.

Somber wrote:Just horrible scene and horrible writing and just general horribleness in general.

 I am excite.

Rock on, Somber.
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by FoolNeim on Fri Aug 02, 2013 11:29 am

Somber wrote:Just horrible scene and horrible writing and just general horribleness in general.

 Is it wrong that my internal reaction is Fluttershy(yay!) ?

Somber gets a rough draft done, hates it as usual, I guess because Somber is unsatisfied with anything short of Cormac McCarthy-level prose, and a new chapter of my favorite current story is incoming. I'll be very surprised if it's below excellent, but I guess art comes from torture (even if it's self-torture).
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Evilgidgit on Fri Aug 02, 2013 11:42 am

Next chapter is going to be supercalifragilisticexpialidocious.
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by CD on Fri Aug 02, 2013 1:40 pm

I was just thinking today "Would Project Horizons next chapter be finished yet? Nah, it wouldn't". I'm glad to be proven wrong. I hope Somber's proven wrong in his opinion of the quality to.
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Somber on Fri Aug 02, 2013 2:02 pm

Here's the thing.  There's going to be alot hinging on this chapter because this was one of the most pivotal moments of FoE.  Sadly, the original fic was a bit... mmm... lacking when it came to this moment.  So it's a touch awkward.  My take on the Goddess is very different on Kkat's.  For instance, it would seem that the only mind she read was Littlepip's.  She's extremely overconfident yet four names shake her.  Yet I find it hard to believe that she's forgotten her names.  So I have to find a way to make them more than her name.

This moment matters a great deal to me and so I want it pulled off well.  Fortunately a few people have read it and told me it was just fine, stop stressing.  Still, I can't help but think 'Oh my fucking God... it's going to be another Stygius!  FUCK!'
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Vergil on Fri Aug 02, 2013 4:48 pm

This moment matters a great deal to me as well- I've been looking forward to this for a large part of the story now. All I know is that you're a far better writer than Kkat, and I know you'll do this chapter justice.

HUGBOX ACTIVATE
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by RoboRed on Fri Aug 02, 2013 4:50 pm

Somber...


Don't. Worry.

------------------
Aonee wrote:
jacky2734 wrote:((Aonee, don't make me invent a way to punch you over the internet.))
((If you do, I will invent a Korean technique to block it with someone else's face. And, construct more pylons.))

CamoBadger wrote:((Wow, zebra incest is powerful shit))

Mister Frost's friend, "Darren" wrote:"I'm scared to break up with her, though. Her dad's an ex-marine; if I make her cry he'll club me over the head with a pillowcase full of doorknobs and Tom Clancy novels."

Sindri wrote:This is a thread for fans of a fanfiction of a fanfiction about murderous miniature pastel equines in a grimdark post-apocalyptic future.
If you wanted to stay anywhere near socially acceptable, you should have taken a left turn about three layers of WTF back.

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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Derpmind on Fri Aug 02, 2013 5:42 pm

So I was looking over at deviantart for some PH stuff, and it's amazing how much fanart there is. It's not an accurate measure, but if you search for Project Horizons there are 3822 results. (Fallout Equestria has 8719.) Another place to look is the Fallout: Equestria deviantart group, which has multiple folders for the main characters. Just compared to the dozens (hundreds?) of of artists who have made fanart, the few of us who use the discussion thread here are really just a tiny group.

And I still wish we had numbers on how may people view the Gdocs pages.
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Somber on Fri Aug 02, 2013 6:41 pm

It really is.  I'm blown away that anyony wanted to do one pic.  I still remember Linedot asking me and I was left going 'You actually WANT to?'
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by thatguyvex on Fri Aug 02, 2013 6:45 pm

I can imagine this particular chapter must've been a serious pressure inducer. Its tackling one of the biggest events in the original FoE, but from a way different perspective than Kkat gave us, and this whole thing had been building up since Lacunae first joined the party. I know I've certainly been wondering how this scene would go down since then anyway. Don't sweat it though, no matter how this turns out its going to be an intense read, and I think there'll be plenty of people who'll dig it.

Somber wrote:ust horrible scene and horrible writing and just general horribleness in general.

So... you saying you have a PhD in Horribleness?

Derpmind wrote:So I was looking over at deviantart for some PH stuff, and it's amazing how much fanart there is. It's not an accurate measure, but if you search for Project Horizons there are 3822 results. (Fallout Equestria has 8719.) Another place to look is the Fallout: Equestria deviantart group, which has multiple folders for the main characters. Just compared to the dozens (hundreds?) of of artists who have made fanart, the few of us who use the discussion thread here are really just a tiny group.

And I still wish we had numbers on how may people view the Gdocs pages.

Yeah, its truly amazing just how many people out there PH has inspired to create artwork. Its how I even learned about PH existing in the first place, but stumbling across dozens of pics of Blackjack and the rest of the party on deviantart while I was looking at other FoE art.
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by tylertoon2 on Fri Aug 02, 2013 7:17 pm

What is said:   "horrible scene and horrible writing and just general horribleness in general"

What I hear:
Spoiler:
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by SilentCarto on Fri Aug 02, 2013 7:23 pm

Somber wrote:Just horrible scene and horrible writing and just general horribleness in general.
Woohoo! I can't wait to read it, then!

thatguyvex wrote:
Somber wrote:ust horrible scene and horrible writing and just general horribleness in general.

So... you saying you have a PhD in Horribleness?
Coo
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by ARoundCorner on Fri Aug 02, 2013 8:51 pm

I can imagine writing a part of FoE that Kkat left out (almost?) completely might be stressful. A critical part of FoE nonetheless.

Thinking back, I remember my first read through of FoE and refreshing the page/looking for some link I missed multiple times because in FoE, it was just like "Going to kill the goddess, now goddess is dead, moving on."
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Caoimhe on Sat Aug 03, 2013 9:18 am

Vanilla FoE is fairly, well, amateur in its writing and storytelling to begin with. KKat seems to put more emphasis on tying it to the video game them first than worldbuilding or making interesting characters.

I started reading it again and Littlepip is even more boring and two dimensional than I remember and when compared to the slow, more realistic development of PH characters, the transition from LP being a nerdy nervous dweeb to killing machine in a completely foreign world is more jarring than I remembered. The first few chapters of the first volume are more focused on horse puns than anything and the entire introduction is so handheld and dry (introduction, prologue AND chapter 1? really?) that it's tedious to get started.

Of course later in the story it gets more exciting but overall it isn't really THAT great and feels dated by more interesting side stories. Most folks probably remember FoE when it was a developing ambitious project - the longest work of fanfiction combining two unimaginable concepts and making them work. To look at it today, its flaws are much more glaring and obvious. It's kind of a shame that KKat didn't go back and revise it before uploading it in sections to FiMFiction since it would have been an opportune time to use what she learned to improve on early flaws.

...As well as and the ending. Nothing I hate more than a "gather everyone we've ever met for a suicide mission who instantly selflessly unite for one individual goal." It belittles the characters to two dimensional core personality traits to act as meat buckets and elevates Littlepip to a demigod leader/general which she's shown no previous inclination to being. Then our big climax is told from a more or less third person perspective of the battle with all the side characters supercharged to say goodbye to everyone at once while minimizing the impact of Littlepip's sacrifice, which didn't even feel that important after so many characters urged her to seek logical alternatives. It just made her look suicidal and blinded by cause.
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by swicked on Sat Aug 03, 2013 2:07 pm

...well, in both Fallout 1 and Fallout 3, you are a vault dweller with no combat experiences and are instantly a killing machine.
As much as you're right that she spends almost every moment of the story trying to tie the new equestrian world and its characters with those in the games... it really was the entire point. Fallout present in an equestrian setting with FiM background and how it got from there to here.

The ending was fairly disappointing, yes, and I've questioned why she didn't have it be more derivative of one of the fallouts. No odd climactic alliance like that ever happened in any of the games.

In any case, most endings in fallout are far from perfect. In Fallout 2 there are two cities, Vault City and Gecko. Gecko has a defunct nuclear power plant and is poisoning Vault City's groundwater.
Additionally, Vault City is in desperate need of power in order to expand, otherwise they will stagnate and die... which, I suppose, is something that's already happening, honestly. They're xenophobic and their median age is something like 60, so it's both a physical and cultural issue. No room for new families and no new families for the room.

If you leave everything be, Vault City destroys Gecko, is poisoned, and dies. If you fix the plant, they form an uneasy truce, but Vault City still stagnates and dies. If you optimize the plant, they invade and enslave Gecko, and flourish.
You can't fix this, and there's a ton of quests like this.

Littlepip didn't pick the right solution. Murdering everyone in Arbu was similarly a bad choice, as was everyone in that one brotherhood outpost. She relies on her own impossible power to end her problems by force, so completely decimating her enemies was the only solution in her mind. It wasn't the right choice, and I don't think it should ever be seen as it. It's just that Littlepip's not quite that smart, she's just charismatic. She can convince others to do stupid things though her maxed speech score, she just can't choose the "best" course of action... the one that doesn't require so much death and the sacrifice of the rest of her life due to an unwillingness to just turn over the reigns occasionally or... anything.

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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Caoimhe on Sat Aug 03, 2013 4:35 pm

In that case, KKat should really have decided to just use Fallout as a setting with subtle allusions to story elements of the games. FoE is primarily pony first with the setting as inspiration so this should have been made clear. Video games are user driven vs the written word which has no element of choice. I understand that KKat wanted Littlepip to be a reader insert but the story isn't an active narrative so it doesn't work that well. Shooter games like Fallout are unrealistic in the sense that while the actual character you play as may be a nobody, the player is familiar with the mechanics of the genera and knows what has to happen to get from A to B. There is no clear and present threat to the player. It doesn't work like that in a narrative unless the protagonist is supposed to be a self insert power fantasy, which makes for bad fiction.

I get what she was trying to do with Littlepip but it really doesn't work that well to think of it that way. If she REALLY wanted it to be the way I'm imagining, she could have made it a second person narrative but even then it'd have to be written from the focus of a very specific individual. That's how most of the arguments of "x should have done this instead" start.
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by O. Hinds on Sat Aug 03, 2013 7:12 pm

swicked wrote:You can't fix this
Eh?
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by Derpmind on Sat Aug 03, 2013 7:43 pm

O. Hinds wrote:
swicked wrote:You can't fix this
Eh?

More infos over here. Bummer about the bug. I didn't find any other info on it in the wiki, but it is a PC game so maybe there's a patch somewhere.
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by swicked on Sat Aug 03, 2013 8:10 pm

Derpmind wrote:
O. Hinds wrote:
swicked wrote:You can't fix this
Eh?

More infos over here. Bummer about the bug. I didn't find any other info on it in the wiki, but it is a PC game so maybe there's a patch somewhere.
"glitched" or not, given the way vault city treats non-citizens (let alone mutants) and their stance toward slaves, I see their enslavement of gecko instead of any kind of peaceful agreement to be pretty consistant.

So yeah, I didn't realize this was "bugged".

Maybe a better example would be the fact that there is no "good" family to back in New reno, only one that is "less evil" than the others.

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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

Post by O. Hinds on Sat Aug 03, 2013 8:58 pm

Ah, that might be it; I've never played Fo2 without the Restoration Patch, and that's probably one of the bugs that the Patch fixes.

And yeah, I think that New Reno is a good example of what you mean.
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Re: [GRIMDARK] Fallout Equestria: Project Horizons Discussion

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